The Work of Games Is Not Just Making Games
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We just finished a year-long project, and have a little time to plan our next steps! The work of what happens in-between is just as important as the work of making a new game. We brainstorm about future projects, how to sell the books we've already made, and making a new company and new website.
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In this episode Hannah and Evan chat about their honest expectations and secret hopes for the latest Kickstarter campaign. What do the numbers mean and why is it so hard to talk about money?
Published 11/08/21
Published 11/08/21
We've had seven years to think of a good pitch for our game. Now, we're Kickstarting Questlandia again, and we're finally figuring out the pitch that feels right.
Published 10/19/21