Making Your Combats More Interesting
Listen now
Description
Join us for this episode where we discuss creating the most exciting, spicy, engaging, and/or memorable combat for your D&D and TTRPG tables! We talk about what makes D&D and TTRPG combats fun and what makes them boring and some easy simple tricks you can use to make combats better for your table experience.  Combats are supposed to be tense, dramatic, and engaging experiences for the whole table that shape the story just as much as impactful decisions and with just a few simple tricks and a little know-how, you easily can make your combats feel like epic high stakes situations. Often it really comes down to what you want from combats in the first place and that is why this episode talks about a whole lot of different types of combats and how you can achieve them. For More Information see these timestamps: 13:00: What do we want from combat? 15:00: Making Combats Flashy! 19:00: Change the rules of the combat 23:30: Think about the Setting of your combat 26:00: Increasing Danger and Risk in Combat 35:30: Better Statblocks lead to better Combats 39:00: Movement is crucial to Dynamic Combats 43:30: Combats should breed Creativity 49:30: Combats are Story Devices You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more: Website, Twitter, Instagram, Ko-Fi --- Send in a voice message: https://anchor.fm/doubledm/message
More Episodes
The Fated Three recover from the attack at night they just barely survived. They also learn they weren't the only ones attacked and that this is connected to a bigger mystery. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the...
Published 04/17/24
As the Fated Three leave for their temporary home after a day well spent they hear the unnerving sounds of the darkness in the city. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the...
Published 04/10/24
Published 04/10/24