Episodes
This is 4th episode of the Game TeaTime Podcast.
Patrick Downs is a game writer and narrative designer based in Seattle. Most recently he served as the head writer for the Iki Island expansion content in Ghost of Tsushima Director’s Cut. In addition to his BAFTA-nominated work on GoT, his credits include Halo 5: Guardians, Halo: Spartan Strike, Just Cause 3, and—most importantly—his first game as a writer: the immortal classic known as Zombie Infection (no really, that was the...
Published 06/27/22
This is 3rd episode of the Game TeaTime Podcast.
This is the third episode of the new version of the GameDev.tv Podcast.
Andrea Leoni was born in Forlì, Italy in 1993. His life always centered around gaming in all of its many shapes. Immersed in many projects, like a comic book, voice over work, a music band and a passion for tabletop roleplaying games, it's during his studies as a translator and intepreter in 2015 that he finds a passion for writing and decides to join the team at...
Published 05/04/22
This is the second episode of the new version of the GameDev.tv Podcast.
Lee is the CEO of TheGameCreators and the technical lead on all aspects of game engine development. He has over 30 years of programming experience, spanning the early days of 8-Bit computing through to modern day 64-Bit architecture. He can code in 12 languages.
Lee has collaborated with top technology companies such as Nvidia and Intel and was involved with the very first version of LEGO Mindstorms which enabled kids...
Published 04/13/22
This is 1st episode of the Game TeaTime Podcast.
This is the first episode of the new version of the GameDev.tv Podcast.
Liz has written for AAA titles including Assassin's Creed, Far Cry, Watch Dogs, and most recently, Ghost of Tsushima. Now she works for Monolith Productions. She is a writer on the game Wonder Woman.
Monolith Productions Website: https://lith.com/
Liz’s Twitter: https://twitter.com/mslizalbl
C++ Fundamentals...
Published 02/14/22
This is the hundred and fifty-fourth episode of the GameDev.tv Community Podcast.
Erwin van der Vlist is CEO and Founder Speakap on. He is a passionate entrepreneur who is supporting companies to improve their frontline employee communications. Speakap’s award-winning technology is used by more than 450 companies in 27 countries and integrates seamlessly with tools like Kronos, Workday, ADP, and Salesforce. Market leaders including IKEA l, G-Star, Rituals, Bosch, Siemens, Nike and...
Published 12/29/21
This is the hundred and fifty-fourth episode of the GameDev.tv Community Podcast.
This episode we dive deep with Kara Goldin. She is the Founder and CEO of Hint, Inc., best known for its award-winning Hint water, the leading unsweetened flavored water.
She has received numerous accolades, including being named EY Entrepreneur of the Year 2017 Northern California and one of InStyle’s 2019 Badass 50. Previously, Kara was VP of Shopping Partnerships at America Online. She hosts the podcast...
Published 12/22/21
This is the hundred and fifty-third episode of the GameDev.tv Community Podcast.
This episode we dive deep with Emile Derache. He is a Mechanical & Machine Vision Engineer, a Robot enthusiast, and Founder of Heliovision.
Pixel Art Fundamentals Course:
https://www.gamedev.tv/p/pixel-art-fundamentals?&affcode=45216_dezckag6
Low Poly Characters – Blender Bit Sized Course:
https://www.gamedev.tv/p/low-poly-characters/?product_id=3486107&affcode=45216_dezckag6
Low Poly Landscapes...
Published 12/15/21
This is the hundred and fifty-second episode of the GameDev.tv Community Podcast.
Nathaniel is a Image Processing engineer, Georgia Tech PHD graduate, machine vision expert, and Director of Software at EZ Automation Systems. Hear his advice for young programmers, stories of his childhood and how he came to be, and of course how he used the frequency of sound waves to estimate capacitance of florescent...
Published 12/08/21
This is the hundred and fifty-first episode of the GameDev.tv Community Podcast.
Rick and Tim talk us through if Indie game dev is viable in 2021.
Low Poly Characters:
https://www.gamedev.tv/p/low-poly-characters/?product_id=3486107&coupon_code=HUZZAH&affcode=45216_dezckag6
Low Poly Landscapes:
https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&coupon_code=HUZZAH&affcode=45216_dezckag6
C++...
Published 12/01/21
This is the hundred and fiftieth episode of the GameDev.tv Community Podcast.
Sonya Rivers is a Mixed Reality Software Engineer at Seek Now. She is transforming her clients' creative visions into reality is her greatest passion. She specializes in Educational & Serious Games for Virtual Training Simulations as well as Mobile App Development with emerging XR technologies.
She is Founder and Lead Gameplay Developer at Pandamonium Game.
What is...
Published 11/24/21
This is the hundred and forty-ninth episode of the GameDev.tv Community Podcast.
Callum is a 26 year old game developer and programmer from England working on creating the Nightmare World MMO, while busting scam games on the side.
Learn Unity Software Humble Bundle:
https://www.humblebundle.com/software/learn-unity-game-development-software?partner=thekb1000
Pixel Art Fundamentals Course:
https://www.gamedev.tv/p/pixel-art-fundamentals?&affcode=45216_dezckag6
Low Poly Characters –...
Published 11/17/21
This is the hundred and forty-eighth episode of the GameDev.tv Community Podcast.
Rick and Tim talk us through the top 5 mistakes most indie devs make.
Learn Unity Software Humble Bundle:
https://www.humblebundle.com/software/learn-unity-game-development-software?partner=thekb1000
Pixel Art Fundamentals Course:
https://www.gamedev.tv/p/pixel-art-fundamentals?&affcode=45216_dezckag6
Low Poly Characters – Blender Bit Sized...
Published 11/10/21
This is the hundred and forty-seventh episode of the GameDev.tv Community Podcast.
Alanna (@Tybawai | she/her) is very passionate about self-care, healthy mental habits, and videogames. She's a public speaker on healthy mental habits and discusses her experiences with PTSD, anxiety, and bipolar disorder in an effort to end the stigma surrounding mental illness. Alanna focuses on sustainable practices to avoid crunch and encourages a healthy attitude about mistakes being a necessary and...
Published 11/03/21
This is the hundred and forty-sixth episode of the GameDev.tv Community Podcast.
Sabine is back to have a more casual conversation about everything gamedev related. Come join them with some tea.
Sabine Rösgren Studied game design at Playground Squad and moved on with both internship and employment at Starbreeze Studios. Moved on trying on out different game design niches learning a lot from each studio. Level and narrative experiment from Bioware, gameplay experience from all of the...
Published 10/27/21
This is the hundred and forty-fifth episode of the GameDev.tv Community Podcast.
Erno is a Chief Game Analyst - U.S. at GameRefinery.
He is building tools to help mobile game developers, publishers and investors to thrive.
Low Poly Landscapes – Blender Bite Sized Course:
https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&affcode=45216_dezckag6
C++ Fundamentals...
Published 10/20/21
This is the hundred and forty-fourth episode of the GameDev.tv Podcast.
Guided by a philosophy that technology unlocks our true human potential and the knowledge that great work is no longer bound to an office desk, Matteo brings his creative prowess and passion for telling a story to the playing field. With experience consulting for some of the biggest video games in the world, and knowledge of both B2C and B2B tech fields, Matteo has brought his most talented contacts together to form an...
Published 10/13/21
Smash that like button for more GameDev.tv Podcast Roundtable episodes! This is the 5th of roundtable discussions on the GameDev.tv Podcast.
Kevin-Brandon Joseph Corbett is joined with Josh Loveridge. Together they talk through different game dev topics.
Josh Loveridge is Managing Director of Stratton Studios & Loveridge Digital LTD, he is also a International speaker, Serial Entrepreneur & Media creation specialist.
Josh has been forerunning the game development industry for...
Published 10/08/21
This is the hundred and forty-third episode of the GameDev.tv Community Podcast.
Kyle is a game programmer and partial owner of Engine Organic game studio. Builder of intuitive game systems, satisfying mechanics, and juicy FX. Currently working on a VR sci-fi shooter called HAX.
C++ Fundamentals Course:
https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=SUMMERFUN&affcode=45216_dezckag6
Unity Mobile...
Published 10/06/21
This is the hundred and forty-second episode of the GameDev.tv Community Podcast.
C++ Fundamentals Course:
https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=SUMMERFUN&affcode=45216_dezckag6
Unity Mobile Course:
https://www.gamedev.tv/p/unity-mobile/?product_id=3190328&coupon_code=SHH!&affcode=45216_dezckag6
Complete Drawing Course: Create Video Game Concept Art:
https://www.gamedev.tv/p/complete-drawing?coupon=K-B&affcode=45216_dezckag6
Unity...
Published 09/29/21
This is the hundred and forty-first episode of the GameDev.tv Community Podcast.
GFM is not your average teenage girl band… they’re sisters for crying out loud. Their musical journey began in 2016 when they worked on their first album “Identity Crisis” with producers Jake Jones and Justin Forshaw (formerly of We as Human). In 2017, the girls went on their first U.S. tour, and the demand was so strong for GFM that they went out again the following year in 2018 on another U.S. tour,...
Published 09/22/21
This is the hundred and fourth episode of the GameDev.tv Community Podcast.
Mel Torrefranca is an entrepreneur and novelist from the San Francisco Bay Area. When she's not writing dark and mysterious young adult fiction, Mel runs the publishing house Lost Island Press and films YouTube videos documenting her personal experiences. She also drinks way too many lattes.
C++ Fundamentals...
Published 09/15/21