Description
This is the hundred and fifty-second episode of the GameDev.tv Community Podcast.
Nathaniel is a Image Processing engineer, Georgia Tech PHD graduate, machine vision expert, and Director of Software at EZ Automation Systems. Hear his advice for young programmers, stories of his childhood and how he came to be, and of course how he used the frequency of sound waves to estimate capacitance of florescent wire.
https://www.gamedev.tv/p/low-poly-characters/?product_id=3486107&coupon_code=K-B&affcode=45216_dezckag6
Landscapes:
https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
C++ Fundamental:
https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=K-B&affcode=45216_dezckag6
Unity Mobile:
https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=K-B&affcode=45216_dezckag6
Unreal C++:
https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Unity 3D:
https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Unity 2D:
https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Unity RPG Core Combat:
https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Math For Games:
https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Enjoy the Podcast!
Support the show (https://www.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=The_K_B&affcode=45216_dezckag6)