Guild Trip Emilee, Sean, and Will
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- Comedy
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A long-form improv podcast built on the foundation of old school pen and paper rpgs. It follows a team of Guild members as they try to climb the corporate ladder by completing quests and, hopefully, making the world of Hex a better place along the way.
Our theme was created by our amazing friend, Luke. Thanks Luke!
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101: Desert First
A skeleton, a bird, and a fish walk into the desert... You'll have to wait for the punch line.
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102: Ghosted
The gang is getting shadowed this week! Let's see how they help their new buddy experience the Questers Guild and see what the adventuring life entails.
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103: Till Death Do Us Part
The gang gets sent to Humpton to retrieve a couple of AWOL Questers.
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104: Tops and Bottoms
The gang gets sent to the humble town of Sasquatchton and instantly becomes embroiled in a political plot that will forever change this sleepy town.
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105: Please Questers, Don't Get Drunk On Hexmas (Part 1)
Hopefully Ace and Orville can get into the Hexmas spirit and not embarrass Fletch too much in front of her family.
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105: Please Questers, Don't Get Drunk On Hexmas (Part Two)fling
So it's up to Fletch and Ace to Represent the Warblers in the Mountains Hexams Rivalry. Let's see if they can keep the peace while bringing Mr. Warbler's grievances to the Twoflings.
Customer Reviews
Great work!
Super Fun, great voices.