Software Unscripted Software Unscripted
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- Technology
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Software Unscripted, A weekly podcast of casual conversations about code hosted by Richard Feldman & sponsored by NoRedInk.
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Comparing F#, Elm, and Haskell with Michael Newton
Richard talks to Michael Newton, a programmer working as a consultant and trainer who has used several different functional programming languages in professional settings. They talk about the differences Michael has found between using F sharp, Haskell, and Elm, and especially how those differences apply in the context of professional production programming.
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Native UIs without Electron - with Nathan Sobo
Richard talks with Nathan Sobo, founder of Zed Industries (which creates the high-performance Zed code editor) about his time as an early developer on the Atom code editor, including how that project led to Electron. They then discuss how the Zed team has created GPUI, which uses native operating system APIs for events and goes straight to the graphics card for rendering.
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Compiling Smart Contracts with Lucas Rosa
Richard talks with Lucas Rosa, a compiler engineer working on the Aiken programming language for smart contracts, about tradeoffs in language and compiler design, property-based testing, syntax and familiarity, and compile-time evaluation of constants.
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Gleam 1.0 with Louis Pilfold
Richard talks with Louis Pilfold, creator of the Gleam programming language, about the language's 1.0 release, as well as other topics like backwards compatibility, hot-swapping code in production, and implementing a typed version of Erlang's famous OTP system, which had also been famously considered to be un-typeable.
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Compilers and Overly Complex Web Development with Thorsten Ball
Richard talks to Thorsten Ball, a programmer at Zed Industries and author of two books on compilers. They start out talking about the differences between compilers and interpreters, what the trickiest parts are of teaching compilers, and then end up talking about the unnecessary complexity that has taken over modern Web Development.
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Incremental Compilation with Alex Kladov
Richard talks with Rust Analyzer creator Alex Kladov (aka matklad) about compilers, including ways they can do incremental compilation, memory management strategies, modules and boundaries, and even monomorphization!
Customer Reviews
Setting the standard
Richard’s breadth of knowledge and ability to find really knowledgeable people from outside of his area of SWE expertise is incredible, I wish that there were dozens more SWE podcasts like this
Highly recommend!
I recently discovered Software Unscripted and I'm so glad I did! Richard’s conversations with his incredible guests are engaging, insightful and informative - I truly learn something every time I tune in. Definitely recommend giving this podcast a listen!
This podcast
is good