Far from Huckleberry Farm in the basement of a former government building the remaining survivors plan a daring escape.
The Prophet and The Visionary mourn the loss of their friend and meet The Guide who will help them find the supplies they need a secure a way home. Hopefully their deaths will not be in vain and Huckleberry Farm can begin to rebuild it's trust in itself. In Zombie World, it's only a matter of time until something else goes wrong...
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Music licensed through Epidemic Sound
It’s too late. It’s too late for the elves to stop it. It’s too late for the caravan to escape it. It’s too late for Bellun. It’s almost too late for Ludo.
All they can do now is face the darkness and hope the light still still shine long enough to defeat The Blightborn.
Justin connects with Pete and Mitch from Imagining Games to talk all about their latest creation, the Chew role playing game!
Chew is an award winning comic book written by John Laymen and drawn by Rob Guillory. It's absurd, it's dramatic, it's grim. As Pete puts it, it's The Wire meets The...
The confession has been tabled and the Iron Pact reveals themselves. It will be up to the caravan and it’s defenders to decide the fate of their cursed pathfinders. But when the Iron Pact tells them the price one pays for breaking their rules, will the cost be too high to pay?