Two siblings and their guide set out to cross the Titan mountains to reach a new promised land. At a campfire in the caravan camp strangers meets to share their stories…
Spoiler warning: This episode follows the first chapter in The Promised Land adventure included in the Symbaroum core rulebook.
The Dark War ended twenty years ago but the land of Alberator lies in waste. Following direction from their Queen Korinthia, the survivors have migrated north of the Titan mountain range into a new land she has dubbed Ambria. There they have met the barbarian clans of the Davokar forest, which sits upon the ruins of ancient Symbaroum. And also the Elder Folk such as the elves who warn the humans that any trangressions into Davokar will be met with death as there is a darkness that sleeps in the woods that must never be allowed to be woken.
But before we can learn more about the politics and dangers of the region we must first arrive in the region. And winter is early in the mountains and the caravan drivers warn that it may already be too late to make the crossing until the spring.
Patreon Supporters Can Listen Early Patreon supporters who are donating more than $5 each month can listen to the first story episode now, and will have early access every week for the duration of this campaign! Find out more by visiting patreon.com/terriblewarriors
Our players are Mitch Wallace, Sean Horbatiuk, and Ainslie Moors.
Justin Ecock is the GM and audio editor.
Music is licensed through Epidemic Sound
Symbaroum is created by Free League
And you must check out Mitch Wallace’s creation, Necrobiotic, by visiting pennyforatale.com/necrobiotic
Six months after their fateful journey through the Titan Mountains, the Fathiel Siblings find themselves living in Thistle Hold and no closer to learning the fate of their parents.
But unbeknownst to them, darkness is growing and something much greater than themselves will draw them into the...
It’s too late. It’s too late for the elves to stop it. It’s too late for the caravan to escape it. It’s too late for Bellun. It’s almost too late for Ludo.
All they can do now is face the darkness and hope the light still still shine long enough to defeat The Blightborn.
Justin connects with Pete and Mitch from Imagining Games to talk all about their latest creation, the Chew role playing game!
Chew is an award winning comic book written by John Laymen and drawn by Rob Guillory. It's absurd, it's dramatic, it's grim. As Pete puts it, it's The Wire meets The...