It’s too late. It’s too late for the elves to stop it. It’s too late for the caravan to escape it. It’s too late for Bellun. It’s almost too late for Ludo.
All they can do now is face the darkness and hope the light still still shine long enough to defeat The Blightborn.
Spoiler warning: This episode includes content from The Promised Land adventure included in the Symbaroum core rulebook.
Abominations can not be reasoned with. They exist only to devour the living. They will never stop. They will never rest. All you can do is run or fight. And if you run it will chase you and you will have to fight anyways. The Iron Pact tried to stop it. Now they must work with the Caravan to defeat the man once known as Bellun.
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To enter, click out the gleam sweepstake screen on this page or visit https://gleam.io/BRT0f/terrible-warrior-october-symbaroum-give-away
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Our players are Mitch Wallace, Sean Horbatiuk, and Ainslie Moors.
Justin Ecock is the GM and audio editor.
Music is licensed through Epidemic Sound
Symbaroum is created by Free League
And you must check out Mitch Wallace’s creation, Necrobiotic, by visiting pennyforatale.com/necrobiotic
Someone has paid a group of ruffians to kill us. We don’t have time for distractions so let’s clean up the trash and find someone in this unforgiving town who can actually help us with our investigation into the mysterious sinkhole, the warnings of darkness, and oh yea the mysterious person...
Thistle Hold is saved, for now. The barricade has been secured around the sinkhole and the townsfolk continue with their lives.
But only Elindra, Iandromei, and Veurd know about Anadea’s warnings about a darkness that threatens Thistle Hold before she was swallowed up by the sinkhole.