Episodes
As the title says, I am taking a break from podcasting. I thought it would be possible to make tutorials on Blender Guru and run Poliigon, and do a regular podcast. But it’s not. Or at least it’s not possible to do well. I had to admit to myself, that if I wanted to give the most value to the most amount of people it would be to make tutorials not podcasts. So I don’t know for how long this break will be, and to be totally honest it’s possible that this might not return. I don’t know if my...
Published 09/28/23
Published 09/28/23
In this podcast we talk to Asbjørn the creator of the Youtube channel, Polyfjord. We talk about how he got into Blender, his opinions on color science,creating YouTube tutorials for Blender, and many more topics of interest in the 3D space. Polyfjord Links: Youtube: https://www.youtube.com/@Polyfjord Twitter: https://twitter.com/polyfjord Instagram: https://www.instagram.com/polyfjord/ My Blender Simulations in HDR: https://www.youtube.com/watch?v=nU6PF8vuEBk Episode...
Published 08/25/23
In this podcast episode, we have Erindale, a talented 3D artist who works as a Senior Procedural Artist at Unity and also has a YouTube channel. We'll chat about how Erindale got started in 3D, and explore the differences between procedural and manual techniques. Learn all about what Erindale does at Unity, and discover some interesting insights on A.I. and its potential impact in the future. Erindale Links: YouTube- https://www.youtube.com/@UCGMyyn2FdEFcDfP1wQRh5lQ Discord-...
Published 07/22/23
In this podcast episode, Colin Levy - a 3D artist turned filmmaker and director - gives advice for avoiding self-sabotage and burning out. Colin got his start directing 'Sintel' then later got a job at Pixar, then wrote and directed the viral short film "Skywatch" which was then successfully sold as a tv show. Colin shares why it's important to cultivate a healthy relationship with success, and why neglecting it can lead to burnout and self-sabotage. Listen to The Andrew Price...
Published 06/20/23
In this podcast, we have a Q/A session where we talk about Blender, the Metaverse, and how prepare yourself for A.I. integration in to the art industry. Send in your video question: https://www.blenderguru.com/podcastqu... Listen to The Andrew Price Podcast: Spotify: https://open.spotify.com/show/3iQrZmx... Apple Podcasts: https://podcasts.apple.com/au/podcast... Google Podcasts: https://www.google.com/podcasts?feed=... Anchor: https://anchor.fm/andrew-price-podcast Breaker:...
Published 04/15/23
In this podcast, we have Mason Menzies, the Photo Scanning Manager at Poliigon, sharing his expertise on photogrammetry. He covers a wide range of topics including recommended gear for photo scanning and dispels common myths and misconceptions surrounding the photo scanning process. Mason Menzies Links: Instagram: https://www.instagram.com/masonmenzie... ArtStation: https://www.artstation.com/masonmenzies3 Links discussed in podcast: DP Review:    / @dpreview   Froknowsphoto:...
Published 03/23/23
In this podcast, we talk to Richard Anderson better known as Flap Traps online, a Digital Artist that worked on projects like Captain Marvel, Batman Arkham Knight, and Guardians of the Galaxy. We discuss the rising costs of game creation and tips for an artist looking to get into concept art. Flap Trap’s Links: YouTube: https://www.youtube.com/@richardanderson1166 Instagram: https://www.instagram.com/flaptraps/?hl=en Twitter: https://twitter.com/flaptrapsart Website:...
Published 03/09/23
In this episode, we talk to Daniel Bystedt, Senior Concept Artist at Goodbye Kansas, who shares his experience of using Blender in a professional visual effects studio. We also dive into the fascinating topic of A.I. art and its potential impact on the 3D/VFX industry.  Daniel Bystedt Links: Twitter: https://twitter.com/3dbystedt?lang=en Artstation: https://dbystedt.artstation.com/ Send in your video question: https://www.blenderguru.com/podcastquestion Listen to The Andrew Price...
Published 02/23/23
Dillon Gu (aka Dillon Goo) is a youtuber well known for his fan animations created with Blender. In this episode we talk about how he got started, his first successes, and how he makes his money (it’s not ad revenue).  Dillon Goo: https://youtube.com/@dillongoo Listen to The Andrew Price Podcast: Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9  Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518 Google Podcasts:...
Published 02/03/23
AI is in the spotlight again. Here's why I don't think artists should fear it. And I give my 7 predictions for 2023.  Listen to The Andrew Price Podcast:  Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9   Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518 Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw==   Anchor: https://anchor.fm/andrew-price-podcast   Breaker:...
Published 12/23/22
In this podcast, we talk to Ergo Josh, a Digital Artist on YouTube where he teaches his audience illustration. We discuss the exploration of creating art piece and the technicalities behind being a content creator. Ergo’s Links: YouTube: https://www.youtube.com/@ergojosh Instagram: https://www.instagram.com/ergo.josh/ Twitter: https://twitter.com/ergo_josh Website: https://www.ergojosh.com/ Links discussed in podcast: Meds Map: https://medsmap.mykajabi.com/landing-... Analytical...
Published 12/15/22
In this podcast, we talk to Sir Wade, a 3D character animator who worked for Dream Works as a 3D trainer. Now he is an educator on YouTube, teaching 3D animation. We discuss how acting is an essential component of animation and what Blender can improve to be a competitor to Maya.  Sir Wade’s Links: YouTube: https://www.youtube.com/sirwadefx Instagram: https://www.instagram.com/SirWadeFX/ Twitter: https://twitter.com/SirWadeFX Facebook: https://www.facebook.com/SirWadeFX/ Links...
Published 12/01/22
In this podcast, we talk about the future of Blender with the founder of Blender Ton Roosendaal and UIX, Design & Communication artist Pablo Vazquez.  Pablo Links  Twitter: https://twitter.com/pablovazquez_ Instagram: https://www.instagram.com/pablovazquez.art/?hl=en Ton’s Links Twitter: https://twitter.com/tonroosendaal?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor Blender: blender.org Signup to Poliigon:...
Published 11/03/22
In this podcast, we have a Q/A session where we talk about A.I., NFTs, the Metaverse, and where to find inspiration for art.  Links discussed in podcast: CTRL Paint Course: https://www.ctrlpaint.com/videos/tag/Principles+of+Design Mentor Coalition: https://thementorcoalition.com/ Proko YT: https://www.youtube.com/c/ProkoTV fSpy: https://fspy.io/ Chris Do Futur YT: https://www.youtube.com/c/thefuturishere Chase Jarvis Interview: https://www.youtube.com/watch?v=2tsJ_-yINxs Matthew...
Published 10/14/22
Aaron Limonick is an ex-Naughty Dog concept artist, and now a World Art Director at Activision Blizzard.  In this podcast, we discuss the importance of curating your portfolio, and what skills you need to learn to get a job in the creative art field. We also talk about A.I. and why Aaron isn’t scared of its emergence in the industry.  Aaron’s Links: Artstation: https://www.artstation.com/limonick Instagram: https://www.instagram.com/aaron_limonick/ Links discussed in...
Published 10/14/22
Stephen Hauer was an Art Director at Camouflaj Studio and now Director of Assets at Poliigon.  In this podcast, we discuss whether or not schools are a good experience and what you can do to get the most out of it. We talk about his experience working on game titles such as Halo 4. Also we discuss developing VR games and the challenges that come along with that. Stephen’s Links: Website: https://www.stephen-hauer.com/ Linkedin:...
Published 09/09/22
Shaddy Safadi is the Founder and Art Director of One Pixel Brush. His studio has worked on Last of Part II, Valorant, and many other projects.  In this podcast, we discuss the future of concept art, important tips for newer artists, and how A.I. can change the future of art as a whole. During this podcast Shaddy shares his screen and shows a breakdown of composition, workflow, and a lot of other helpful techniques.  Shaddy’s Links: Twitter: https://twitter.com/safadishaddy Youtube:...
Published 08/19/22
Julien Gauthier started as a Lighting TD and now is Art Director. He has worked on projects like Jungle Cruise, Aquaman, Star Wars VIII : The Last Jedi and many more.  In this podcast, we discuss how his career transitioned from Lighting TD to Art Director. We also talk about how he uses Blender’s geometry nodes, and how A.I. will influence the art industry.  Julien  Follow Julien: Artstation: https://www.artstation.com/renartTwitter:  https://twitter.com/julgaimo?lang=en Instagram:...
Published 08/05/22
Jad Saber started as a concept artist and now is Co-founder/Creative director of Chromatic Studio. He has worked on projects like Black Adam, Last of Us: Part 2, Uncharted: Lost Legacy and more. In this podcast, we discuss A.I. and the jobs it might replace in the art world. We also discuss how Studio Ghibli inspired The Last of Us Part 2. Follow Jad Saber: Chromatic Studio: https://chromatic.studio/ Artstation: https://www.artstation.com/jadsaber Twitter:...
Published 07/24/22
What will the industry look like when anyone can create art? Finnian Macmanus started as a concept artist and now is the Founder and Creative Director of Terraform Studios. His team has worked on projects for Star Wars, Jungle Cruise, Lion King, Wandavision, and many more IPs.  In this podcast, we discuss the many AI tools that already exist (like Midjourney and Dall-e 2) and what the future might hold for artists. We also talk about what makes a good concept artist, learning design, and...
Published 07/12/22
Bartosz Domiczek is one of the most followed architectural visualization artist on Artstation, and widely known in the archviz community. He's known for exaggerated utopian environments with scifi influences. In this podcast we discuss how he got started in archviz, the rise of real-time rendering, AI and architecture in the metaverse. Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=anchor&utm_content=ep-25 00:00:00 Intro ...
Published 06/22/22
Clinton Jones is a Youtuber (Pwnisher) with almost a million subscribers, creating tutorials and explainer videos for Cinema4D, unreal engine and 3D in general. Before that, he was part of the Corridor channel, reacting to VFX and creating short films. Most recently he created a series of community challenges that went viral, where thousands of artists create animations, and then Clint puts the best into mega montage that is incredible to watch if you haven’t seen it. In this episode we talk...
Published 04/10/22
Andrew Hodgson has worked at ILM, Double Negative, MPC and more. He's worked on some of the biggest movie franchises, and in this interview we discuss the path to getting your first job, standing out, industry workflows, and the importance of being flexible with software. Chapters: 0:00 Landing his first VFX job 15:27 The Importance of industry connections 28:23 Learning the right software for the right role. 43:03 What Blender's missing / What matters in a portfolio 50:35 Learning...
Published 03/03/22
In this wide-ranging interview with Mathias Zamecki, we discuss his career, development, and break down the skills and habits that lead to great art. Chapters: 0:00 Intro 1:47 How Mathias got into Art 9:45 What skills to learn, varied vs focused 16:13 Things employers look for when hiring 25:50 How to stand out as an artist 34:48 How to keep learning within a workflow 44:52 Good design in art 1:04:03 What separates a good concept artist from the rest 1:08:17 What to focus...
Published 02/07/22