Episodes
In this podcast, we have a Q/A session where we talk about Blender, the Metaverse, and how prepare yourself for A.I. integration in to the art industry.
Send in your video question: https://www.blenderguru.com/podcastqu...
Listen to The Andrew Price Podcast:
Spotify: https://open.spotify.com/show/3iQrZmx...
Apple Podcasts: https://podcasts.apple.com/au/podcast...
Google Podcasts: https://www.google.com/podcasts?feed=...
Anchor: https://anchor.fm/andrew-price-podcast
Breaker:...
Published 04/15/23
In this podcast, we have Mason Menzies, the Photo Scanning Manager at Poliigon, sharing his expertise on photogrammetry. He covers a wide range of topics including recommended gear for photo scanning and dispels common myths and misconceptions surrounding the photo scanning process.
Mason Menzies Links:
Instagram: https://www.instagram.com/masonmenzie...
ArtStation: https://www.artstation.com/masonmenzies3
Links discussed in podcast:
DP Review: / @dpreview
Froknowsphoto:...
Published 03/23/23
In this podcast, we talk to Richard Anderson better known as Flap Traps online, a Digital Artist that worked on projects like Captain Marvel, Batman Arkham Knight, and Guardians of the Galaxy. We discuss the rising costs of game creation and tips for an artist looking to get into concept art.
Flap Trap’s Links:
YouTube: https://www.youtube.com/@richardanderson1166
Instagram: https://www.instagram.com/flaptraps/?hl=en
Twitter: https://twitter.com/flaptrapsart
Website:...
Published 03/09/23
In this episode, we talk to Daniel Bystedt, Senior Concept Artist at Goodbye Kansas, who shares his experience of using Blender in a professional visual effects studio. We also dive into the fascinating topic of A.I. art and its potential impact on the 3D/VFX industry.
Daniel Bystedt Links:
Twitter: https://twitter.com/3dbystedt?lang=en
Artstation: https://dbystedt.artstation.com/
Send in your video question: https://www.blenderguru.com/podcastquestion
Listen to The Andrew Price...
Published 02/23/23
Dillon Gu (aka Dillon Goo) is a youtuber well known for his fan animations created with Blender. In this episode we talk about how he got started, his first successes, and how he makes his money (it’s not ad revenue).
Dillon Goo: https://youtube.com/@dillongoo
Listen to The Andrew Price Podcast:
Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9
Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518
Google Podcasts:...
Published 02/03/23
AI is in the spotlight again. Here's why I don't think artists should fear it. And I give my 7 predictions for 2023.
Listen to The Andrew Price Podcast:
Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9
Apple Podcasts: https://podcasts.apple.com/au/podcast/the-andrew-price-podcast/id1543110518
Google Podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zYTk2NDM3OC9wb2RjYXN0L3Jzcw==
Anchor: https://anchor.fm/andrew-price-podcast
Breaker:...
Published 12/23/22
In this podcast, we talk to Ergo Josh, a Digital Artist on YouTube where he teaches his audience illustration. We discuss the exploration of creating art piece and the technicalities behind being a content creator.
Ergo’s Links:
YouTube: https://www.youtube.com/@ergojosh
Instagram: https://www.instagram.com/ergo.josh/
Twitter: https://twitter.com/ergo_josh
Website: https://www.ergojosh.com/
Links discussed in podcast:
Meds Map: https://medsmap.mykajabi.com/landing-...
Analytical...
Published 12/15/22
In this podcast, we talk to Sir Wade, a 3D character animator who worked for Dream Works as a 3D trainer. Now he is an educator on YouTube, teaching 3D animation. We discuss how acting is an essential component of animation and what Blender can improve to be a competitor to Maya.
Sir Wade’s Links:
YouTube: https://www.youtube.com/sirwadefx
Instagram: https://www.instagram.com/SirWadeFX/
Twitter: https://twitter.com/SirWadeFX
Facebook: https://www.facebook.com/SirWadeFX/
Links...
Published 12/01/22
In this podcast, we talk about the future of Blender with the founder of Blender Ton Roosendaal and UIX, Design & Communication artist Pablo Vazquez.
Pablo Links
Twitter: https://twitter.com/pablovazquez_
Instagram: https://www.instagram.com/pablovazquez.art/?hl=en
Ton’s Links
Twitter: https://twitter.com/tonroosendaal?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
Blender: blender.org
Signup to Poliigon:...
Published 11/03/22
In this podcast, we have a Q/A session where we talk about A.I., NFTs, the Metaverse, and where to find inspiration for art.
Links discussed in podcast:
CTRL Paint Course: https://www.ctrlpaint.com/videos/tag/Principles+of+Design
Mentor Coalition: https://thementorcoalition.com/
Proko YT: https://www.youtube.com/c/ProkoTV
fSpy: https://fspy.io/
Chris Do Futur YT: https://www.youtube.com/c/thefuturishere
Chase Jarvis Interview: https://www.youtube.com/watch?v=2tsJ_-yINxs
Matthew...
Published 10/14/22
Aaron Limonick is an ex-Naughty Dog concept artist, and now a World Art Director at Activision Blizzard.
In this podcast, we discuss the importance of curating your portfolio, and what skills you need to learn to get a job in the creative art field. We also talk about A.I. and why Aaron isn’t scared of its emergence in the industry.
Aaron’s Links:
Artstation: https://www.artstation.com/limonick
Instagram: https://www.instagram.com/aaron_limonick/
Links discussed in...
Published 10/14/22
Stephen Hauer was an Art Director at Camouflaj Studio and now Director of Assets at Poliigon.
In this podcast, we discuss whether or not schools are a good experience and what you can do to get the most out of it. We talk about his experience working on game titles such as Halo 4. Also we discuss developing VR games and the challenges that come along with that.
Stephen’s Links:
Website: https://www.stephen-hauer.com/
Linkedin:...
Published 09/09/22
Shaddy Safadi is the Founder and Art Director of One Pixel Brush. His studio has worked on Last of Part II, Valorant, and many other projects.
In this podcast, we discuss the future of concept art, important tips for newer artists, and how A.I. can change the future of art as a whole. During this podcast Shaddy shares his screen and shows a breakdown of composition, workflow, and a lot of other helpful techniques.
Shaddy’s Links:
Twitter: https://twitter.com/safadishaddy
Youtube:...
Published 08/19/22
Julien Gauthier started as a Lighting TD and now is Art Director. He has worked on projects like Jungle Cruise, Aquaman, Star Wars VIII : The Last Jedi and many more. In this podcast, we discuss how his career transitioned from Lighting TD to Art Director. We also talk about how he uses Blender’s geometry nodes, and how A.I. will influence the art industry. Julien
Follow Julien:
Artstation: https://www.artstation.com/renartTwitter:
https://twitter.com/julgaimo?lang=en
Instagram:...
Published 08/05/22
Jad Saber started as a concept artist and now is Co-founder/Creative director of Chromatic Studio. He has worked on projects like Black Adam, Last of Us: Part 2, Uncharted: Lost Legacy and more.
In this podcast, we discuss A.I. and the jobs it might replace in the art world. We also discuss how Studio Ghibli inspired The Last of Us Part 2.
Follow Jad Saber:
Chromatic Studio: https://chromatic.studio/
Artstation: https://www.artstation.com/jadsaber
Twitter:...
Published 07/24/22
What will the industry look like when anyone can create art?
Finnian Macmanus started as a concept artist and now is the Founder and Creative Director of Terraform Studios. His team has worked on projects for Star Wars, Jungle Cruise, Lion King, Wandavision, and many more IPs.
In this podcast, we discuss the many AI tools that already exist (like Midjourney and Dall-e 2) and what the future might hold for artists. We also talk about what makes a good concept artist, learning design, and...
Published 07/12/22
Bartosz Domiczek is one of the most followed architectural visualization artist on Artstation, and widely known in the archviz community. He's known for exaggerated utopian environments with scifi influences. In this podcast we discuss how he got started in archviz, the rise of real-time rendering, AI and architecture in the metaverse.
Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=anchor&utm_content=ep-25
00:00:00 Intro
...
Published 06/22/22
Clinton Jones is a Youtuber (Pwnisher) with almost a million subscribers, creating tutorials and explainer videos for Cinema4D, unreal engine and 3D in general. Before that, he was part of the Corridor channel, reacting to VFX and creating short films. Most recently he created a series of community challenges that went viral, where thousands of artists create animations, and then Clint puts the best into mega montage that is incredible to watch if you haven’t seen it.
In this episode we talk...
Published 04/10/22
Andrew Hodgson has worked at ILM, Double Negative, MPC and more. He's worked on some of the biggest movie franchises, and in this interview we discuss the path to getting your first job, standing out, industry workflows, and the importance of being flexible with software.
Chapters:
0:00 Landing his first VFX job
15:27 The Importance of industry connections
28:23 Learning the right software for the right role.
43:03 What Blender's missing / What matters in a portfolio
50:35 Learning...
Published 03/03/22
In this wide-ranging interview with Mathias Zamecki, we discuss his career, development, and break down the skills and habits that lead to great art.
Chapters:
0:00 Intro
1:47 How Mathias got into Art
9:45 What skills to learn, varied vs focused
16:13 Things employers look for when hiring
25:50 How to stand out as an artist
34:48 How to keep learning within a workflow
44:52 Good design in art
1:04:03 What separates a good concept artist from the rest
1:08:17 What to focus...
Published 02/07/22
Conversation with filmmaker Sava Zivkovic about his short film 'Irradiation', the future of real-time CG film making & advise for aspiring CG directors.
Chapter marks:
0:00 Sava Introduction
5:10 Getting started in film-making
14:16 The common pitfalls of CG animation
27:40 The state of Motion Capture
36:49 Technology democratizing art
41:40 The limitations of Unreal Engine
55:15 Advice for aspiring filmmakers
1:09:38 Is there money in short films?
1:18:03...
Published 01/21/22
Conversation with a 15-yr old Blender user who has already made two short films, and has a volume of work to rival some artists already working in the industry. We talk about how he learns from tutorials, his advice for other beginners, and much, much more.
Follow William Landgren:
Instagram: https://instagram.com/landgrenwilliam/?hl=en
Youtube: https://www.youtube.com/channel/UC_v-Rg-FYBUfkF4GLcMDEcg
Patreon: https://www.patreon.com/williamlandgren
Links discussed in this episode:
...
Published 12/22/21
In this episode, I answer user-submitted questions including:
0:00 - Intro
1:01 - When to listen to feedback.
11:09 - Learn everything for just niche.
18:57 - When is an artwork finished.
27:34 - Is Python required.
34:42 - Visually impaired animation
39:35 - Where to ask quick Blender questions.
43:17 - How to improve perspective drawing.
46:20 - Publish more or less renders.
Send in your video question: https://www.blenderguru.com/podcastquestion
Listen to The Andrew...
Published 11/29/21
Welcome to the new home for The Andrew Price Podcast! In this episode I answer user submitted questions including:
0:00 - Intro
8:35 - Best practice for beginners
15:07 - Learning nodes
20:51 - Project/idea creep
24:38 - Setting realistic deadlines
38:21 - Recommended hardware
44:31 - Getting rejected/Advice for starting career
Send in your video question: https://www.blenderguru.com/podcastquestion
Listen to The Andrew Price Podcast:
Spotify:...
Published 11/15/21