Why Accessibility in Gaming is a Must Have and Why Text to Speech is an Essential Tool for Game Designers and Game Developers
Description
Why Accessibility in Gaming is a Must Have and Why Text to Speech is an Essential Tool for Game Designers and Game Developers
We recently had two of the top experts in accessibility in gaming, Morgan Baker, Game Accessibility Specialist and Designer and Antonio Martinez, Accessibility Consultant and Editor in Chief & Mobility Expert for Game Accessibility at Nexus, join ReadSpeaker.ai’s Tom DiPietropolo, ReadSpeaker’s Lead Business Development Leader for TTS in Gaming and Keri Roberts, ReadSpeaker’s Brand Evangelist for North America for a chat on our video/audio podcast, Creative and Tech, to chat about why accessibility in gaming is no longer a nice to have, but a must have and how game designers and developers are creatively using technology to make games a better experience for all.
Read the full transcript or watch the full video interview with captions here.
Learn more at https://www.readspeaker.ai/applications/gaming/
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