Killing Time: Resurrected | Deep Dive Interview with Albert
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In this bonus episode of Deep Dive, Locke sits down with Nightdive Studios' artist Albert Marin Garau to discuss what went into remastering Killing Time, the process of recreating assets from scratch, favorite things about Killing Time: Resurrected, and more. If you love Killing Time: Resurrected, be sure to show some love to our friends over at ‪Ziggurat Interactive!   Killing Time: Resurrected is coming soon!  🟢 Xbox: https://bit.ly/4eUa2Nb 🔵 PlayStation: https://bit.ly/3TSIkbm 🔴 Nintendo Switch: https://bit.ly/4h3wIwi 🟡 Steam: https://bit.ly/4h3wDZw 🟣 GOG: https://bit.ly/4eQMIQ2 🟠 Humble: https://bit.ly/3Ukgmpp   Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios Tik Tok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio  
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In this bonus episode of Deep Dive, Locke sits down with Nightdive Studios' developer Seth "END" to discuss what went into remastering Killing Time Resurrected. If you love Killing Time: Resurrected, be sure to show some love to our friends over at ‪@ZigguratInteractive‬   Killing Time:...
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