120. Using Games to Design our Futures with Randy Lubin, part 2
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“I know for me what I'm working on, especially at the beginning of creating a story I'm asking, because stories have to have escalating conflict, I ask: What is the worst thing that could happen now to my dear lovely character? And now what?What's worse than that? And what's worse than that? And that's how I build my plot.”-- Beth BaranyIn this episode of How To Write the Future podcast, host Beth Barany continues her interview with game designer and entrepreneur, Randy Lubin. They share...
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