Episodes
Dennis Griesheimer is a 2D/3D artist currently working on GRAVEN at 3D Realms. We’re discussing his views on staying mentally and physically fit as a game developer, work-life balance, working with a team, and what it takes to make it as an artist in the gaming industry. // Dennis: https://twitter.com/3Dennispls (https://twitter.com/3Dennispls) // GRAVEN: https://store.steampowered.com/app/1371690/GRAVEN (https://store.steampowered.com/app/1371690/GRAVEN) // In The Keep:...
Published 10/19/21
Bridge is joined by co-host Ty “TheMotherload” Brannan of In The Keep for this special simulcast interview with Doom veteran Matt “MTrop” Tropiano. Aside from being the project lead on The Adventures of Square, Matt has worked on many notable items such as DOOMBRINGER, TAME, and Back To Saturn X. // Matt Tropiano: https://twitter.com/TheRealMTrop (https://twitter.com/TheRealMTrop) // Bridgeburner: https://twitter.com/Bridgeburner4 (https://twitter.com/Bridgeburner4) // In The Keep:...
Published 10/12/21
What’s new with In The Keep Games? What demos from Realms Deep and Steam NextFest has Motherload played? Which ones are any good? How many games can HYPERSTRANGE make? How did AlekPixi learn to swim? Find out here! // Games Discussed: Stellar Valkyrie, Call of Saregnar, Cultic, Beyond Mankind, BIOTA, Diluvian Ultra, Dread Delusion, Aberration Analyst, The Westport Independent, Fi Da Puti Samurai, Arthurian Legends, Fallen Aces, Postal: Brain Damaged, Frozenheim, Blood West, Skullstone,...
Published 10/05/21
Mothership Loudspeakerz, zalseon and HAARP are the development team behind Dead Gaem, an adventure FPS where you are trapping inside an old Arena FPS where the servers have been turned off. We’re discussing the ideas behind the story, everyone’s history with AFPS games and the challenges of making them fun in a single player context. // Music by Mothership Loudspeakerz https://youtube.com/c/MothershipLoudspeakerz (https://youtube.com/c/MothershipLoudspeakerz) // Dead Gaem:...
Published 09/28/21
Robert “projab" Raulus and Mikko “miggo89” Tamper are back to discuss all their progress on the epic retro FPS White Hell! We’re also talking through their future plans for new game projects, why the Witcher 2 is the Michael Anothony of games, and plenty more. // White Hell: https://store.steampowered.com/app/1378360/White_Hell/ (https://store.steampowered.com/app/1378360/White_Hell/) // In The Keep: https://inthekeep.com/ (https://inthekeep.com/) //
Published 09/21/21
Awesreek is the man behind the epic sci-fi fantasy FPS game Viscerafest. After nearly a year we’re checking in with Awesreek to hear about all the updates with his game, what working with 1C Entertainment has been like, why saving is every programmer’s nightmare, and what to expect from Viscerafest Part 2! // Viscerafest: https://store.steampowered.com/app/1406780/Viscerafest/ (https://store.steampowered.com/app/1406780/Viscerafest/) // OST by Markie Music:...
Published 09/14/21
kairos is a mapmaker specializing in the Quake 3 mod Defrag. He’s also a world record holding player. We’re talking about the origins of speedrunning and trick jumping, why Stryper is his favorite band, recovering from addiction, and why small children shouldn’t watch sumo wrestling on television. // In The Keep: https://inthekeep.com/ (https://inthekeep.com/) // Join the Quake 3 Defrag Community: https://discord.q3df.run/ (https://discord.q3df.run/) //
Published 09/07/21
Jason Smith is the developer of CULTIC, a Blood influenced retro FPS being published by 3D Realms. We’re discussing the game’s influences, Jason’s love of firearms, the guns featured in the game, working at 3D Realms, and what to expect from CULTIC upon release. // Jason: https://twitter.com/JasozzGames (https://twitter.com/JasozzGames) // 3D Realms: https://3drealms.com/ (https://3drealms.com/) // In The Keep: https://inthekeep.com/ (https://inthekeep.com/) //
Published 08/15/21
Foamy is the developer of Unleash Hell, a single player Arena FPS currently in production with Bridgeburner’s Hellforge Studios. We’re discussing the game’s unique design, the influence of Devil Daggers and Crossbow Bloodnight, Foamy’s background as a musician and producer, and the future of Hellforge Studios. // Foamy: https://twitter.com/FoamyNLG (https://twitter.com/FoamyNLG) // Unleash Hell: https://twitter.com/UnleashHellGame (https://twitter.com/UnleashHellGame) // Hellforge Studios:...
Published 08/15/21
Jon of the Shred is the musician and sound designer for Scythe Dev Team who are currently creating the epic fast food sim/horror game Happy’s Humble Burger Farm. Here we discuss the game’s themes, how it reflects a corporate dystopia, Jon’s philosophies on music, exploring different genre’s and how all of Scythe’s games are part of an interconnected universe. // Jon of the Shred: https://twitter.com/JonoftheShred (https://twitter.com/JonoftheShred) // Happy’s: https://www.happyshumble.com/...
Published 08/15/21
We’re joined by an all-star cast of indie game music composers including James Paddock (Adventures of Square, Sigil), Immorpher (Vomitoreum, Smej 2), Primeval (Doombringer, The Age of Hell), Metal Neon (Scoot Hard DX, Project Absentia), Faomy (Unleash Hell), and Tony Manfredonia (Call of Saregnar) to discuss the processes, creation, business and art of video game music. // James Paddock: https://twitter.com/JamesPaddock (https://twitter.com/JamesPaddock) // Immorpher:...
Published 08/15/21
Mike, Steven and Grant are the men behind Relentless Frontier, a hoard fighting retro first person shooter created in the GZ Doom engine in collaboration with Hellforge Studios. We’re discussing our favorite games and films, Relentless Frontier’s influences, how much we love Resident Evil 4 and what working with Bridgeburner is like. // Mike: https://twitter.com/Korzodin (https://twitter.com/Korzodin) // Steven: https://twitter.com/DrDestructo6 (https://twitter.com/DrDestructo6) // Grant:...
Published 08/15/21
Ivar Hill is the designer of Core Decay, an upcoming immersive sim game being published by 3D Realms. We’re discussing updates and plans for the game’s release, how much Ivar loves Deus Ex, the definition of immersive sim, and what it takes to publish a game of this scale. // Ivar Hill: https://twitter.com/ivarhill (https://twitter.com/ivarhill) // Core Decay: https://coredecay.com/ (https://coredecay.com/) // In The Keep: https://inthekeep.com/ (https://inthekeep.com/) //
Published 08/12/21
Orlando Guevara is an indie game developer currently working on Grimcurse, a top down RPG where your encounters are not turn based combat, but in fact Time Crisis influenced gallery shooters. We’re chatting about the game’s setting in the French-Indochina conflict, our favorite Vietnam-themed movies, his background as an engineer, education and entrepreneurship. // Orlando: https://twitter.com/veryeviltomato (https://twitter.com/veryeviltomato) // Grimcurse: https://twitter.com/grimcurse...
Published 08/10/21
We’re joined by Project Downfall developer Crimson Reaper to discuss the game’s deceivingly complex design, it’s dystopian themes and how they’re influenced by life behind the Iron Curtain, traveling across the world, and why American football never caught on in Poland. // Project Downfall: https://store.steampowered.com/app/992730/Project_Downfall/ (https://store.steampowered.com/app/992730/Project_Downfall/) // In The Keep: https://inthekeep.com/ (https://inthekeep.com/) //
Published 08/03/21
Zdravko Marinov joins Motherload in the wee hours of the morning to chat about his upcoming
indie FPS Limitless Hunger, how far we’ve come since his last appearance on
episode #11, philosophy, how games reflect our philosophies and morals and
to get HYPED for Realms Deep 2021. // Zdravko: https://twitter.com/Void__ink (https://twitter.com/Void__ink) // In The Keep: https://inthekeep.com/ (https://inthekeep.com/) //
Published 07/27/21
David L. Craddock is a journalist and author of Rocket Jump: Quake and the Golden Age of FPS. Robin Block is the founder of CREATORVC, producers of In Search of Darkness about 80s Horror and In Search of Tomorrow about 80s sci-fi. Together they are working on FPS: First Person Shooter, a documentary about the history and evolution of… First Person Shooters! // David L. Craddock: https://twitter.com/davidlcraddock (https://twitter.com/davidlcraddock) // Robin Block:...
Published 07/20/21
Sam Prebble is the mastermind indie developer behind the upcoming Turbo Overkill. The game is a hyper violent FPS set in a dystopian future where people and technology have become one, a computer virus has infested the masses and only a complete badass with a chainsaw for a leg can take care of the mess. // Sam: https://twitter.com/wadaholic (https://twitter.com/wadaholic) // Turbo Overkill: https://twitter.com/turbo_overkill (https://twitter.com/turbo_overkill) /...
Published 07/13/21
Scumhead is an independent game designer and artist currently working on Vomitoreum, an FPS metroidvania game based on the artwork of Zdzisław Beksiński. Scumhead is also known for the GZDoom engine games Shrine, Shrine 2, Lycanthorn and Lycanthorn 2. // Scumhead: https://twitter.com/Scumhead1 (https://twitter.com/Scumhead1) // Support Vomitoreum: https://www.patreon.com/scumhead (https://www.patreon.com/scumhead) // Music by Primeval: https://twitter.com/PRIMEVAL...
Published 07/06/21
Rich Vreeland (Disasterpeace) is a musical composer known for the games Fez and Hyper Light Drifter as well David Robert Mitchell’s horror film It Follows. This episode explores Rich’s origins, philosophies on permanence and impermanence in music, working across the mediums of games/TV/film and working with Heart Machine on Hyperlight Drifter and its upcoming successor Solar Ash Kingdom. // Disasterpeace: https://disasterpeace.com/ (https://disasterpeace.com/) // Heart Machine:...
Published 06/29/21
Jeremy Alessi is a programmer, game designer and entrepreneur currently developing Newcade, a solution for gamers to play, stream and co-op games remotely while simultaneously maintaining individual ownership powered by StreamSDK technology. Over 25 years of experience have taken Jeremy from developing on calculators to PC, the IOS game boom, Nintendo, directing city traffic, contracting with the DoD and even starting the indie games convention PixelFest. // Newcade: https://www.newcade.com/...
Published 06/22/21
Smilecythe is a Finnish Quake mapper known for Suomi Mappers Episode Jam 1 and 2 (smej and smej2) and January Jump Jam from 2020. His maps are known for their dreamlike architecture, complex puzzles and overall high difficulty level. Smilecythe is also a musician specializing in industrial and electronic metal inspired by Turmion Kätilöt and the Quake 2 soundtrack. // Smilecythe: https://discord.com/invite/JTVsmzn (https://discord.com/invite/JTVsmzn) // Quake Mapping Discord:...
Published 06/15/21
I Kill Pigeons is an actor and writer with the Orange Bucket Acting Troupe, a team that specializes in virtual reality stage productions performed in the game Rec Room. To date they have produced and performed parody adaptations of The Princes Bride and Back to the Future. IKP is also a founding member of In The Keep. Here we discuss the effects of VR technology on society, the growing demand for home entertainment and the early history of In The Keep and why Dolly Parton’s Dixie Stampede has...
Published 06/10/21
Violentheart is a former professional Quake 4 player, designer and investor. Uncle Had is a graphic designer, stream QA and level designer. nAeb is a web designer, programmer and stream QA. RedEyesGreenDragon is a videographer. Flambeau is an admin for Zdaemon and host of Talking Doom w/ Flambeau. Together, these fine folks with their diverse skillsets make up a large portion of the goings on at In The Keep. We’re doing a lengthy retrospective on episodes 1-99, discussing the future of ITK...
Published 06/09/21
In this episode, Motherload introduces the various parts of episode 100, plays some favorite tunes, discusses what’s been learned from 100 episodes, rants about some awesome new games, plans for the future of In The Keep and says thank you to all of the amazing listeners, supports and contributors who have brought us this far.
// In The Keep: https://inthekeep.com/ (https://inthekeep.com/) // Primeval: https://johnsweekley.bandcamp.com/ (https://johnsweekley.bandcamp.com/) // igracsimon:...
Published 06/08/21