“Until I got to the part where, for some dumb reason, the DM thought it was a great idea to remove an official DnD 5e spell from their players. Likely because it caused him too many “problems”. I can’t stand it when a DM restricts and punishes their players for their own inability to DM. Silvery Barbs is perfectly fine. If you’re a DM, deal with it. You literally have complete and total control and creative freedom over the entire game. If you don’t want them to be able to succeed at something, then make it happen. The options are literally endless. But please, stop taking away perfectly good and reasonable spells and abilities because you deem them “too powerful” or “annoying” or anything else.”
Csymtyr via Apple Podcasts ·
United States of America ·
10/17/24