Principle of Least Astonishment (POLA)
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Description
This principle holds that software should behave in a way that surprises users and developers as little as possible. The design should be intuitive and predictable to avoid unexpected behavior.
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In this episode, we explore an essential principle that transforms the way we design software: *'Information Hiding'!* 🚀 What if I told you that the key to writing clean, modular, maintainable code lies in *hiding* the secrets of your system? 🔐 We'll talk about how this technique, which...
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Welcome to today’s episode! We're diving deep into two fundamental principles of software design: high cohesion and low coupling. These concepts are foundational for building software that’s not only easier to understand and maintain but also more scalable and resilient over time. So, what...
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