Description
In this episode, Surma talks about the “GPU” in “WebGPU” and how this new web standard makes programming for the GPU more accessible. Jake talks about how different browsers approach standards and their perceived ideologies around what they prioritize.
Resources:
Surma’s blog post on WebGPU A 13-part blog post series on the architecture of GPUs. The OpenGL internal state object explained Dawn, a C++ library that brings the WebGPU API to C++ wgpu, a Rust crate that brings the WebGPU API to Rust. The extensible web manifesto. Edge 'injecting' content into the Chrome download page. -webkit-box-reflect. Is Safari the new IE? Stadia controller flash.
After talking about Bazel in one of our previous episodes, we are now looking at Nix, a build system that has been getting increasing attention lately.
Resources:
OTMT Bazel episode Surma's video on Nix Eelco Dolstra's PhD Thesis Nix & NixOS A branch of Squoosh using Nix Nixpkgs manual...
Published 10/29/24
We're finally getting a element we can fully control with CSS! A bunch of other stuff needed to be added to the platform to make it work, and the good news is we can use it a lot of them independently of .
Resources:
Chrome's article on the new , and how you can provide feedback. The CSS...
Published 10/08/24