πŸ†“ Shared State in Practice: isowords, Part 2
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Description
πŸ†“ We conclude the series by stretching our use of the `@Shared` property wrapper in isowords to two more features: saved games and user defaults. In the process we'll eliminate hundreds of lines of boilerplate and some truly gnarly code.
More Episodes
πŸ”’ We've studied `Equatable` and `Hashable`, their laws, and saw how value types as simple bags of data easily conform via "structural" equality. What about reference types? Reference types are an amalgamation of data _and_ behavior, and that data can be mutated in place at any time, so how can...
Published 10/21/24
Published 10/21/24
πŸ”’ While the documentation for `Equatable` discusses the notions of "equivalence relation" _and_ "substitutability", there are conformances in the Standard Library that run afoul, but for pragmatic reasons. Let’s explore them and then dive deeper into a related protocol: `Hashable`.
Published 10/14/24