Description
Today you'll learn how at runtime, you can enhance the behavior or existing objects using the decorator pattern.
In this episode, we'll discuss the advantages of decorators over inheritance and look at two examples from real-life - implementing a network communication protocol and enriching user interface components.
Today in less than 20 minutes, we'll explore what maps are and how they work under the hood. We'll talk about the differences between treemaps, hash maps, and hash tables.
We'll dig pretty in-depth...By the end of the episode, you'll understand how to implement hash tables using an array, hash...
Published 07/01/20
Today we'll look into static and dynamic systems. We'll discuss what does it mean for a programming language or a framework to be static or dynamic.
In the second part of the podcast, we'll focus on some of the properties of static systems and how they can help in better compile-time...
Published 06/23/20
In this episode, we'll look at the very basics of type systems and their enforcement.
We'll discuss strongly and weakly typed languages. After that, we'll dig into different enforcement strategies - runtime with dynamic typing and compile-time with static typing.
Published 06/16/20