Episodes
What's the psychology behind when and why people cheat? What can we apply from that research to cheating in video games? Find out in this lecture I recently gave on the topic.
Published 07/15/22
My guests and I talk about how platforms like Twitch are changing how researchers think about parasocial relationships. Is it only one-sided when there's audience interaction?
Published 06/16/22
Why do gamers sometimes engage in toxic behavior and what psychology can developers leverage to curb it?
Published 05/16/22
My guest and I discuss how a physician can specialize in caring for the mental and physical health of professional gamers. Lindsey Migliore, MD is one of the foremost experts In esports medicine, trusted by the leading esports organizations and industry leaders. Through her work as GamerDoc, she applies scientific principles to the field of competitive gaming to definitively improve performance and expand the life span of the esports athlete. Her handbook of esports medicine, the first of its...
Published 04/15/22
What's the psychology behind what makes video games engaging? Why will people invest their whole time, vigor, and attention to some games and not others?
Published 03/15/22
My guest expert Dr. Shane Tilton and I discuss memes and how communities like gamers create and communicate through them.
Published 02/15/22
Ever seen or heard something from a video game while you weren't playing? Ever had an urge to climb a building or select from a dialogue wheel hours after you pushed away from the keyboard or controller? In this episode, I talk with my guest expert about these kinds of "game transfer phenomena" and their implications.
Published 07/01/21
My guest expert and I talk about the psychology behind geek fandom conventions, how people behave at cons, and how Covid has changed them.
Published 05/01/21
How can psychologists help esports athletes improve, stay healthy, and thrive? I talk to a guest expert with a background in sports psychology and other areas who is doing just that.
Published 03/04/21
When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as a result? Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation Satisfactory Dev Highlight Music by Sleeper's Delight...
Published 01/10/21
I talk with authors of the new book Surpassing The Limit Break: The Psychology of Final Fantasy. About, well, THAT. Topics like the psychology behind Final Fantasy's storytelling, its use of gender subtypes, how its music enhances our enjoyment, how we develop attachments to characters, and how the game makes use of fundamental psychological drives. Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 Gymnopedie No. 1 by Kevin MacLeod...
Published 12/02/20
Video games sometimes have an image problem. Honestly some days it feels like one black eye after another. But, let's not lose sight of the good stuff. There's plenty of evidence to suggest that video games help people and make our lives better. They create scaffolds on which we can build social support. They motivate us to improve. They get us into healthy mindsets around problem-solving, developing new skills, and cooperating with others. And a lot more. In this episode, I talk with my...
Published 11/01/20
Loss aversion refers to the fact that we feel more pain from a loss than we do pleasure from an equivalent gain. Losses are worse than gains are good. Most of the time game designers want to avoid triggering this feeling, but not always. I talk with my guest expert this episode about how game designers can incorporate --or not-- loss aversion into their game design. In fact, he wrote a book about it! Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative...
Published 09/01/20
Why do people troll other players in video games? Do they get something out of it or are they just "broken"? A lot of us like to think the latter, but some researchers are starting to investigate exactly why people troll in video games and in general. Links: https://twitter.com/christinelcookl https://socialinteractionlab.com/ Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 Hitman by Kevin MacLeod. Link: ...
Published 08/01/20
What kind of relationships exist between Twitch streamers and their audience members? How is it different from other kinds of online relationships? And why do people offer monetary support to streamers? Why do some streamers get more donations than others? Is it because they're super hot? Do they do a good job of making lonely people feel included? Do they do something to make their audience members feel like they're just two friends hanging out online? Put another way: If you were a...
Published 07/01/20
I mean, wouldn't it be nice if there were organizations out there that were dedicated to helping people in the gaming communities cope, be healthy, and get the help they need? Wouldn't it be great if there were someone offering aid in our quest to get through life healthy, happy, well prepared? Well, I'm going to talk to someone from one such organization that has adopted the mission to do just that. “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA...
Published 06/01/20
People with psychology degrees fill a lot of roles in the gaming industry, including researchers working within a game development company. I talk to one such researcher who works at Riot Games, maker of League of Legends and Valorant, about what she does, how she got where she is, and what advice she has for those interested in charting a similar course. “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 Blippy Trance by Kevin MacLeod. Link: ...
Published 05/01/20
Just as video games can provide great examples of concepts from psychology, they can also illustrate concepts from neighboring fields. Like economics! In this episode, my guest expert walks us through his adventures in using basic knowledge of economics to wreak havoc (and have fun) in a massively multiplayer online game. And what kinds of issues designers of these kinds of games have to take into consideration.
Published 04/01/20
Mental models are representations that help people understand and predict systems or situations such as a match in a competitive game. My guest expert this episode reports on his research into understanding the differences between the mental models of League of Legends players at different levels of expertise and accomplishment. Can understanding how these mental models are structured and developed help players become better and suggest ways that game designers can facilitate such development?
Published 03/01/20
How therapeutic Dungeons & Dragons sessions are reaching people who need help in an engaging way.
Published 02/02/20
What are some of the ways that video game level designers look to psychology for helping players can navigate, move through, and make sense of their virtual worlds?
Published 01/04/20
Should you expect playing as a sexually objectified avatar like Lara Croft to impact women's attitudes towards their own bodies or to create other harmful attitudes? My guests this episode engaged in what they called "adversarial collaboration" to run a study and find out. One didn't think they would find an effect from playing as Mrs. Croft. The other did. Find out who was right.
Published 12/01/19
Are friendships and other relationships formed in online games substitutes for offline relationships? Are they better?
Published 11/01/19
Welcome to part two of this two part miniseries on Psychology of Games summer reading. In this episode I talk with author and consultant Nir Eyal about how to use psychology and other methods to avoid being distracted by video games and other technology when you don't want to be. It's all in his new book, Indistractable: How to Control Your Attention and Choose Your Life, available now. Nir discusses the psychology behind distraction and its opposite, which he calls "traction." Along with...
Published 10/02/19
Psychology of Games Summer Book Club begins with an interview with Dr. Pete Etchells, author of the newly released Lost in a Good Game.
Published 09/07/19