Playing With Ghosts: Timbre and the Chiptuning of Canon in the Bardcore Video Game Project - Brent Ferguson, George Reid, and Matthew Ferrandino
Description
In this week’s episode, game designer Brent Ferguson and composers George Reid and Matthew Ferrandino discuss their chiptune rearrangements of canonical and marginalized composers’ music for the Bardcore video game project.
This episode was produced by Zach Lloyd along with Team Lead Thomas Yee.
SMT-Pod Theme music by Zhangcheng Lu; Closing music "hnna" by David Voss. For supplementary materials on this episode and more information on our authors and composers, check out our website: https://smt-pod.org/episodes/season03/
In this week's episode, Stefanie Bilidas and Grace Gollmar discuss the role of timbre in the listener's perception of genre, focusing on cover songs and Massive Attack's discography as two case studies.
This episode was produced by Jose Garza along with Team Lead Thomas Yee.
SMT-Pod Theme music...
Published 04/04/24
In this week's episode, Brent Ferguson talks about a pedagogical approach he implemented with his undergraduate students, an approach he calls the "buffet-style grading system." Let's begin with a student composition from this class.
This episode was produced by Jennifer Beavers along with Team...
Published 03/28/24