Night in the Woods (Infinite Fall, 2017) challenges us in a lot of ways. The gameplay mechanics are a means to get you from one side of town to another and nothing more. The protagonist can be unlikable. The story is much more local than your standard "save the world" fare. And it's all the...
Published 11/20/24
Final Fantasy VII Remake started this epic remake project off with a bang, and it left us with a few questions, namely "what will they do with Aerith?" and "how will they handle the more open world nature of the game post-Midgar?". Both of those answers came in somewhat messy and/or convoluted...
Published 11/13/24
To celebrate 3 years of Tales from the Backlog, I figured it was time to talk about the namesake of the show- The Backlog. Do we get FOMO as dozens of great games release every year? Do we feel pressure to complete the games we buy? What's the best approach to keep our habits healthy? All this...
Published 11/06/24