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In this episode of The Gaming Blender, Matt and Scott discuss the concept of an open-world physics-based crafting game. They imagine a game where players take on the role of an architect or mason in different historical eras, tasked with building grand structures using basic materials and techniques. The game would require players to navigate the laws of physics and overcome challenges specific to each structure. They also discuss the idea of gamifying the learning process by incorporating RPG elements and allowing players to learn different building techniques. The replayability of the game is discussed, with the suggestion of adding free DLC to introduce new buildings and challenges. Builders of Divinity is an open-world game where players take on the role of gods of construction. The game is set in a world where the human race lives for a certain period of time with its gods, and when civilization reaches its end, the world resets and new gods are born. Players play as Barry/Susan, a newly appointed god of construction, who must learn on the job by building things for the human race. However, they soon discover that the ancient gods are trying to break the cycle and come back to power. The game combines physics-based building mechanics, crafting, and an underdog story.
00:00
Introduction and Funny Sidebar
00:57
Memorable Moments on Stage
03:03
Discussion of Genre and Mechanics
04:22
Scott Leads the Creative Process
05:57
Genre: Open-World Physics-Based Crafting Game
08:59
Mechanics: Physics-Based and Crafting
10:25
Building Grand Structures in Historical Eras
13:01
Gamifying Learning and RPG Elements
14:28
The Protagonist as a God of Construction
15:24
Replayability and Free DLC
16:01
Introduction to the Concept of Building and Construction
19:02
Exploring the Narrative and Character Development
21:11
The Underdog Story and the Plot Twist
22:07
The Race Against Time and the Battle Against the Ancient Gods
25:13
Balancing Open-World Exploration and Plot Progression
26:33
The Importance of Gathering Materials and Unlocking Abilities
27:21
The Challenges of Mining and Sculpting Marble
28:29
Minimal Hand-Holding and the Tutorial Experience
30:01
Choosing a Captivating Title: Builders of Divinity
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