Description
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In this episode of The Indie Game Development Podcast, we'll explore the crucial task of ensuring your game is fun, despite the challenges of subjectivity and diminishing excitement over time.
We'll tackle the question of how to design a fun game by delving into the concept of 'wish fulfillment' and examining the MDA framework, which breaks down fun into eight categories.
Check out this episode for insights into designing a game that's engaging and enjoyable for players.
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In this episode of The Indie Game Development Podcast, I get real about something that’s been on my mind as a game developer: I suck at art. Like, really suck.
The...
Published 10/18/24
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Check us out on Youtube: https://www.youtube.com/@sasquatchbgames
Game development can incredibly hard due to the need to master various technical and creative skills, alongside the demands of marketing and handling...
Published 10/04/24