Virtual & Analog Art—Daniel DiGriz
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Description
We can have one foot in the world of visceral taste and touch and another foot in the digital world without having to split ourselves in half.
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How do we live in a robust culture? How do we produce a robust culture at a time when we are fracturing, polarized, and creative enterprise is an afterthought?
Published 07/27/22
Published 07/27/22
Writer James D. Balestrieri: “An artist really shouldn’t care about being in the canon. They should do what they do, which is what Clark Hulings did: work at their work.”
Published 03/24/21