Description
In this episode we complete our rundown of 2021. Daniel and Kofi discuss some of the themes raised in the episodes, as well as clips. Topics include VFX Editing, Previs, Realtime and Unreal Engine, discrimination and racism in the industry, independent filmmaking, Nuke, Blender, Unreal, VFX software development, Costume Design, VFX Editing, game cinematics and more!
Chapters
00:00:00 Intro
00:01:00 Previs and PostViz( EP10 with Paris Marin: https://www.thevfxartistspodcast.com/what-is-previs-and-postvis-vs-finals-animation-with-paris-marin)
00:05:19 Growing up with VFX, Blender, After Effects, Social Media (EP11 with Ty Robillard: https://www.thevfxartistspodcast.com/growing-up-with-vfx-with-3d-generalist-ty-robillard)
00:10:45 Costume and Set-Design (EP12 with Rianna Charles and Jodie-Simone-Howe https://www.thevfxartistspodcast.com/costume-set-and-designing-for-film-and-tv-with-rianna-charles-and-jodie-simone-howe)
00:15:23 Working at top studios and the Realtime pipeline (EP13 with Simon Legrand https://www.thevfxartistspodcast.com/being-a-vfx-artist-at-some-of-the-top-vfx-studios-in-the-world-with-simon-legrand)
00:22:11 Realtime, V-Ray and Vantage, Unreal, CG Garage and Chris Nichols (https://www.thevfxartistspodcast.com/becoming-a-vfx-supervisor-realtime-virtual-production-with-chaos-group-labs-director-chris-nichols)
00:29:52 More Unreal and VFX Supervisor talk, racism and representation in the industy, Floyd Billingy (https://www.thevfxartistspodcast.com/being-a-black-artist-in-the-games-and-vfx-industry-pre-rendered-cinematics-vs-unreal-engine-floyd-billingy)
00:41:58 Foundry, software development, Nuke and USD clip from Christy Anzelmo(https://www.thevfxartistspodcast.com/christy-anzelmo-usd-machine-learning-surprising-uses-for-nuke-and-foundry-software-and-a-career-vfx-software)
00:48:56 Indie Filmmaking and the mainstream VFX industry with Marcus Flemmings (https://www.thevfxartistspodcast.com/marcus-flemmings-life-as-an-award-winning-indie-film-maker)
00:56:26 The role of the VFX Editor - Beaumony Loewenthal (https://www.thevfxartistspodcast.com/beaumont-loewenthal-how-i-became-a-vfx-editor-at-lucasfilm)
01:02:24 Roundup, plans for 2022 and outro
In this conversation, Kofi interviews Richard Clark, the head of visualisation and VFX supervisor at Cinesite, to discuss the role of visualisation in the industry. We explore the origins and evolution of visualisation, the use of real-time tools like Unreal Engine, and the impact of virtual...
Published 06/20/24
In this episode, I chat to VFX Comp Supervisor Ruth Meridjen about the state of the VFX industry in 2024 and the impact of the pandemic on production.
The slow ramp-up of production and the greenlighting of projects are discussed. The future of the industry and the role of AI in filmmaking are...
Published 03/18/24