Founding a Games Studio: VFX Entrepreneurs with Mohsen Mousavi and Hugh Behroozy | TVAP EP33
Listen now
Description
Have you got an idea for a game you would love to bring to life? This week we catch up with VFX Supervisor, Mohsen Mousavi and Look Dev Artist, Hugh Behroozy who are doing exactly that with their new venture, Blinkmoon.  We discuss their impressive VFX careers and their time at Scanline, where they met and worked on projects such as Game of Thrones, The Meg, Guardians of The Galaxy and more... Despite the wide availability of tools such as Unreal Engine and Unity, game dev is still hard - in this interview we learn why that is a good thing for those with the passion and dedication to follow through! 00:00:04 : Mohsen intro 00:01:40 : Hugh's career and teenage Second Life. 00:29:44 : Influences and inspiration 00:32:03 : Attracting the best talent 00:36:09 : Producing a game vs producing VFX: Agile and Waterfall 00:43:47 : Agile Plan vs No Plan 00:50:47 : Leaving VFX ? 00:57:20 : Learning how to learn Powered by [Chaptered.app](https://Chaptered.app)
More Episodes
In this conversation, Kofi interviews Richard Clark, the head of visualisation and VFX supervisor at Cinesite, to discuss the role of visualisation in the industry. We explore the origins and evolution of visualisation, the use of real-time tools like Unreal Engine, and the impact of virtual...
Published 06/20/24
In this episode, I chat to VFX Comp Supervisor Ruth Meridjen about the state of the VFX industry in 2024 and the impact of the pandemic on production. The slow ramp-up of production and the greenlighting of projects are discussed. The future of the industry and the role of AI in filmmaking are...
Published 03/18/24
Published 03/18/24