E17: AAA Games Are A Mess... Just Like Always.
Description
This is The Seventeenth Episode of the Visual Scholar Podcast - With Tim Mcburnie.
In this Episode I talk about AAA Game development from a creative perspective (In this case from the artists point of view mostly).
I talk about Baldur's Gate 3 Drama... and why It's such a challenge for projects to find a solid creative vision.
Most importantly I discuss how we can navigate these ideas as creative professionals.
This Podcast is designed to help you demystify the world of Art, Productivity, and Creativity. So you can get better faster, and enjoy your Art Journey.
We discuss Drawing, Painting, Illustration and Entertainment Design. Along with Productivity and Career Advice.
Learn more about Tim Mcburnie:
Learn Drawing and Illustration at The Drawing Codex: www.thedrawingcodex.com
Check out this podcast with video on Youtube: https://www.youtube.com/@Tim-Mcburnie
Spotify Link: open.spotify.com/show/6VbdwbiZqy8nqb90ruKQCX?si=21b9c1d02c85419f
Apple Podcasts: podcasts.apple.com/us/podcast/the-visual-scholar/id1678505411
www.thedrawingcodex.com/podcasts/the-visual-scholar
Check out The Drawing Codex Youtube Channel: https://www.youtube.com/@TheDrawingCodex
Portfolio: www.timmcburnie.com
www.artstation.com/tim-mcburnie
www.instagram.com/timmcburnie
twitter.com/timmcburnie
This is The Thirty Ninth Episode of the Visual Scholar Podcast - With Tim Mcburnie.
Let's talk about how creative restraint can actually help your art project!
Below is in Automagically generated summary so you can check out the content and also to help with search functionality!
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Often,...
Published 10/01/24
This is The Thirty Eighth Episode of the Visual Scholar Podcast - With Tim Mcburnie.
Let's talk about how long it takes to reach the mythical 'pro' level of art.
This concept is something many people ask me about. And it's one of those markers that many of us consider to be really...
Published 08/14/24