You want this in your life.
Steve Gaynor (of The Fullbright Company, developer of Gone Home) sits down with game developers and talks to them about games, game development, and environs. Turns out there are a lot of environs. Tone Control gives you the human side of video game development; what is it about these crazy things called video games that compels people to play them and then sometimes make them? What is the inspiration? What is the career trajectory? Within just the first few episodes, Steve has interviewed people with stories ranging from Tom Bissell's (wrote about not video games, then wrote about video games, then wrote a video game) to Brendon Chung's (went from modder to maker). The format is without fault, and all that is left to see is whether or not the show can continue to draw a healthy variety of guests. Assuming it does, Tone Control will end up as something really special, and something the video game commentary field needs more of: an in-depth, primary document of a period in the history of video games.
Bvilleneuve via Apple Podcasts · United States of America · 01/27/14
More reviews of Tone Control
Inside the actors studio of video games. I can't remember being as drawn in with other podcasts as Tone Control. To hear the thoughts and stories from developers who have helped shaped the industry is invaluble. Regardless of how many episodes will be recorded, this one will stand out beyond all...Read full review »
Skybox.JC via Apple Podcasts · United States of America · 12/15/13
Steve is a great interviewer and selects great guests, that each offer a unique perspective on the art of game design. A must listen for all game developers.
eid0rb via Apple Podcasts · United States of America · 01/01/18
Do you host a podcast?
Track your ranks and reviews from Spotify, Apple Podcasts and more.