#1453: Kickoff of Snap Spectacles Coverage with First Impressions with XR Analyst Anshel Sag
Description
I interviewed Anshel Sag at the Snap Partner Summit about the Snap Spectacles. See more context in the rough transcript below.
Here are the links to each of my 15 episodes on the Snap Spectacles announcement and a deep dive into the Snap AR Ecosystem:
#1453: Kickoff of Snap Spectacles Coverage with First Impressions with XR Analyst Anshel Sag
#1454: Niantic Launches Virtual Pet AR Game "Peridot Beyond" on Snap's Spectacles
#1455: Wabisabi Game Studio Leverages AR Connected Lenses on Snap Spectacles for Outdoor Capture the Flag Game
#1456: Turning Your Phone into a Spectacles AR controller with DB Creations' "Tiny Motor Arcade"
#1457: Snap's Lens Studio, Spectacles, & "Polygon Studio" Open Source Low-Poly Drawing App
#1458: Building a Geo-Located, Dungeon-Raiding, AR Game for Spectacles with Aidan Wolf
#1459: Snap Co-Founders Share Vision for AR & Spectacles at Lens Fest Q&A Panel
#1460: Snap AR Platform Lead Sophia Dominguez on Spectacles and AR Ecosystem
#1461: AR Lens Genres, Spectacles Impressions, & SelfReflect VTubing App Using Snap's Camera Kit with Brielle Garcia
#1462: XR Industry Reality Checks with Cix Liv and Turning Your Phone into an AI-Driven Exercise Routine
#1463: Arguing for Utility-Driven AR Minimalism with Lucas Rizzotto Reflecting upon the XR Market
#1464: Snap's Head of Spectacles Software Engineering Shares Technical Break Down of Design Tradeoffs
#1465: Team of Women AR Artists Explore Dreams in Spectacles Hackathon
#1466: Freelance XR Dev Veronica Flint Shares Thoughts on Spectacles and Ray-Ban Meta Smart Glasses
#1467: AR Medical Training App Wins Spectacles Hackathon + My Concluding Thoughts on Snap Spectacles
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Music: Fatality