Description
Virtual production uses game engines like Unreal and Unity to create scenes across the physical and digital worlds. In contrast to traditional production techniques, VP encourages a more iterative, nonlinear, and collaborative process, gifting creatives with a "fix it in prep" approach to visualizing worlds conceptually before they are physically built. In our Virtual Production episode, we sit down with Cinematographer Jeremy Benning (The Expanse, Condor), DGC Ontario VFX Supervisor Sumeet Vats (The Expanse, Dark Matter) and Pixomondo VFX &VAD Supervisor Nathaniel Larouche (Watchmen, The Umbrella Academy) to discuss this game-changing technology's impact on craft, prep and the future of production.
The Toronto International Film Festival is one of the world's most prestigious celebrations of cinema and television. For up and coming Canadian directors, a TIFF premiere means increased exposure, possible critical acclaim, and potential distribution deals - all of which could propel their...
Published 09/06/23
In this episode of The Wider Lens, we’re shining a spotlight on queer film and TV with three passionate DGC Ontario Members: Director Pat Mills, Picture Editor Maureen Grant, and Production Manager Moe Rai.
Over the last few years, there has been an extraordinary push for queer representation....
Published 06/22/23