Is this your podcast?
Sign up to track ranks and reviews from Spotify, Apple Podcasts and more
Halo 2: Artifacts
The untold stories of Halo 2's multiplayer development. Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. A four-episode limited series.
Listen now
Ratings & Reviews
5.0 stars from 174 ratings
Outstanding
It’s great to hear the behind-the-scenes and features that were cut of the game due to time and resources. Truly halo 2 had such an impact on the gaming world. I hope you guys get together again for a halo 3 deep dive!
gtballer via Apple Podcasts · United States of America · 12/14/23
Wish there was more!
Easy listening and love the inside look at one of the most iconic games. Just wish there were more episodes! Campaign, HCE, H3, etc.
BabyTrumpHands via Apple Podcasts · Great Britain · 10/27/22
Halo 3 Artifacts please!!
Such a fun listen, and its so cool to get insight into the development of halo 2’s multiplayer. I would love it if we got a halo 3 artifacts too!!
Agentksd via Apple Podcasts · United States of America · 05/12/22
Recent Episodes
Published 11/26/21
In the final episode of the series, we dive into Halo 2’s cut features - sprint, cut weapons and vehicles, tournaments and observer mode, cut multiplayer medals and voice lines (with help from a special guest), the "overhead map," and more.
Published 11/26/21
We dig into the stories behind Halo 2's incredible multiplayer maps, cut and abandoned maps that didn't make it into the final game, never-before-seen features like Force Walls, and lots more. 
Published 11/19/21
Do you host a podcast?
Track your ranks and reviews from Spotify, Apple Podcasts and more.
See hourly chart positions and more than 30 days of history.
Get Chartable Analytics »