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Halo 2: Artifacts
The untold stories of Halo 2's multiplayer development. Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. A four-episode limited series.
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Ratings & Reviews
5.0 stars from 151 ratings
Great Podcast
Great Podcast, super informative and funny to listen to. Gives halo players a look at how such great games are made. You should make one for every halo.
EmmetBrickowski via Apple Podcasts · United States of America · 01/23/22
Brings me all the feels
Being that I only got into Halo when Halo 4 came out I didn’t get to experience a lot of what they discussed in this podcast. But listening to it gave me a whole new sense and appreciation for what came before and has inspired me to get out my MCC and play through all the old campaigns. Loved...Read full review »
JonathonMH98 via Apple Podcasts · United States of America · 12/17/21
I want more
I’ve never wrote a reviews but I would love this for every halo game. It hooked me I listen to it all in one sitting.
rotek10 via Apple Podcasts · Canada · 12/10/21
Recent Episodes
Published 11/26/21
In the final episode of the series, we dive into Halo 2’s cut features - sprint, cut weapons and vehicles, tournaments and observer mode, cut multiplayer medals and voice lines (with help from a special guest), the "overhead map," and more.
Published 11/26/21
We dig into the stories behind Halo 2's incredible multiplayer maps, cut and abandoned maps that didn't make it into the final game, never-before-seen features like Force Walls, and lots more. 
Published 11/19/21
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