The tabletop roleplaying community seems to have a game for every occasion. Despite this, there is a deep rift between what makes a great session and a night full of lackluster bummers. How can players, game masters, and game designers craft mechanics and fiction that can not only be fun but evoke the emotions that come with a great story? What even is a great story when it's set in a tabletop roleplaying game? Fore hosts each episode expanding on a topic that will help writers, sentient opossums, and creative types understand the finer points of our hobby.