Episodes
Bradly Joseph from Gameweaver Games joins Parker and Kim to talk about how utilizing development services can help get that final polish on a game. They also explore the different options available through Gameweaver and other providers like them. If you want to check out Gameweaver Games to see if they can help you on your board game design journey, you can find them here - https://www.gameweavergames.com/They also offer some options on becoming a better playtester too!Follow us on soci...
Published 09/17/24
Wow! Kim and Parker are back and we've got some exciting updates on Trash Dash! Join us for this hosts only episode to find out what we've been up to and where we're going!Spoiler...you're going to want to mark your calendars for Sept 17!!! Follow us on social media at Board Out of My Mind Podcast!
Published 09/09/24
Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them.
Learn more about CoraQuest or order your own copy at: https://www.brighteyegames.com/.
Find Dan's new book, Annabelle and the Sorcerer's Spoon, on Amazon!
Also be sure to check out Dan's podcast - Sporadically Board
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Published 12/11/23
Join Parker and Kim for updates from Mythic Con, Trash Dash playtesting, and a BIG announcement! This episode is jam packed with news.
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Published 11/20/23
In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares how different that was from designing games for Funko, and Pokémon. When she's not designing games, Fertessa is also a contributor for the upcoming title What Board Games Mean to Me, which YOU can win a copy of! Follow along on our socials...
Published 10/31/23
Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarting his game, and creating his publishing company, Paverson Games. They also brain storm names Dave could have used for his publishing company and why he should start making stuffies called, Paverson Pals. We hope you enjoy this episode as...
Published 10/16/23
After a quick summer break filled with Gen Con, more playtesting and moving, Parker and Kim are back with the start of Season 2! Hear about what they've learned so far, what to expect in Season 2 and a giveaway?!?!
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Published 09/18/23
Parker and Kim are back from Origins and are ready to share the details of Trash Dash's first major public appearance. From ice cream in an airport to meeting some of our favorite designers, it's safe to say Origins 2023 was a blast!
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Published 07/18/23
Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone let Parker and Kim box up this episode by themselves.....
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Published 06/21/23
Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community. Their conversation covers how to teach new players, how to collect vital feedback, and how to make the most of your time running playtests. They also chat about a Capri Sun sponsored game....
Fail Faster Playtesting Journal by Jay Cormier - Learn more here: https://youtu.be/HhLljtYGlhI
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Published 06/06/23
Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Champion!
Follow Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power
Find Seppy on social media: https://linkt.ree/fightinabox and find his Board Game Designer Tip of the Day on...
Published 05/22/23
Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention.
Follow Seppy's Gamefound project Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power
Find Seppy on social media: https://linktr.ee/fightinabox
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Published 05/02/23
Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general.
Be sure to check out all of Kathleen's free design resources on www.kathleenmercury.com or follow her on Instagram!
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Published 04/17/23
Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can teach middle schoolers for 17+ years, she should be able to keep Kim and Parker on task...right?
Learn more about Kathleen and check out her free board game design tools at www.kathleenmerecury.com
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Published 04/06/23
In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design.
Link to the video Parker references in the episode: https://youtu.be/UvCri1tqIxQ
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Published 03/20/23
In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting.
Follow along Gabe's Journey here:
https://www.youtube.com/@gabebarrett
https://boardgamedesignlab.com/
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Published 03/07/23
In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out!
Follow along Gabe's Journey here:
https://www.youtube.com/@gabebarrett
https://boardgamedesignlab.com/
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Published 02/21/23
Parker is designing a game! In this episode we share more details about the game Parker is trying to get out of his head and onto the table!
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Published 01/30/23
Kim and Parker are joined by board game designer, Mondo Davis. We're starting at the beginning and asking Mondo about how he approaches his board game design process and what has worked for him. Don't worry there's time to talk about a few of Mondo's upcoming titles and dare we say, Cats the Musical...the board game?!
To learn more about Mondo Davis check him out on social media @gamesbymondo!
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Published 01/17/23
How do you get that game idea out of your head and onto the table? We’re on a mission to find out! Join Parker Simpson (aspiring board game designer) and Kim Breeze (board game player and content creator) as they find out what it takes to bring a board game to life!
Meet our hosts and get an idea of the journey they're about to head on!
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Published 12/27/22