Episodes
The Adobe Flash Player is almost universally available on desktop computers, yet many people are not even aware of its existence or of its capabilities. (December 6, 2006)
Published 06/25/07
In this talk, Ian Buck provides a brief history of computing with GPUs, how CUDA can solve compute intensive problems, and where GPU computing will be going in the future. (November 29, 2006)
Published 06/25/07
Richard Chuang guides you through the challenges that span many cycles of changes in the entertainment industry as well as the changes in technology. (November 15, 2006)
Published 06/25/07
William Dally discusses exploitation of parallelism and locality with examples drawn from the Imagine and Merrimac projects and from three generations of stream programming systems. (November 1, 2006)
Published 06/25/07
This presentation traces how the changing connectivity landscape drove the development of new security protocols, especially in the case of wireless networks. (November 8, 2006)
Published 06/25/07
The implications of Compressed Sensing (CS) are promising for many applications and enable the design of new kinds of cameras and analog-to-digital converters. (October 18, 2006)
Published 06/25/07
Computer science, engineering, software, hardware, computer science, PC, IT, processor, parallelism, silicon implementation, chip architecture, circuit design, CAD, computer aided design, embedded, programming languages, compilers, numerical analysis, tec
Published 06/25/07
David Shaw describes the current state of the art in biomolecular simulation and explores the potential role of high-performance computing technologies in extending current capabilities. (October 11, 2006)
Published 06/25/07
The evolution of high-performance microprocessors has recently gone through a significant inflection point. (September 27, 2006)
Published 06/25/07