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Designer Notes
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
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Ratings & Reviews
4.8 stars from 167 ratings
Really glad this exists
Fewrl via Apple Podcasts · France · 04/21/21
Quality podcast
Interesting guests, good questions, and the guests are given room to talk. Doesn’t get much better than this.
blueblimp via Apple Podcasts · Canada · 07/06/19
Its really good
Yes it is
asger60 via Apple Podcasts · Denmark · 10/01/18
Recent Episodes
In this episode, Soren interviews veteran game designer Liz England, best known for her work on Scribblenauts, Sunset Overdrive, and Watch Dogs: Legion. They discuss how she organized her mom’s RPG inventories, what is the boiling point of a lion, and whether system complexity matters if the...
Published 03/15/23
In this episode, Soren and Leyla interview veteran game designer Harvey Smith, best known for his work on the Deus Ex and Dishonored series. They discuss what TDA stood for at Origin, if Dishonored is just Thief but faster, and why it is sometimes better to be heavy handed. This episode was...
Published 01/10/23
Published 01/10/23
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