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Designer Notes
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
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Ratings & Reviews
4.8 stars from 158 ratings
Coolio
Really glad this exists
Fewrl via Apple Podcasts · France · 04/21/21
Quality podcast
Interesting guests, good questions, and the guests are given room to talk. Doesn’t get much better than this.
blueblimp via Apple Podcasts · Canada · 07/06/19
Its really good
Yes it is
asger60 via Apple Podcasts · Denmark · 10/01/18
Recent Episodes
In this episode, Soren interviews veteran RPG designer Josh Sawyer, best known for his work on Icewind Dale, Fallout: New Vegas, and Pillars of Eternity. They discuss the purpose of grinding, the difference between viable and optimal characters, and why RPG players don’t welcome rebalancing their...
Published 01/10/22
Published 01/10/22
In this episode, Soren interviews veteran RPG designer Josh Sawyer, best known for his work on Icewind Dale, Fallout: New Vegas, and Pillars of Eternity. They discuss how making a website for a tattoo parlor led to his game career, what is the purpose of traps in an RPG, and how much lore is too...
Published 12/08/21
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