Base Building is something that often feels lacking in TTRPGs, to me personally, why is that? It feels like it's there to be used but not ingrained into the core of the game so it just becomes a bonus add-on.
But does it have to be that way? No it doesn't. In this episode Nils talks to us about Bases and we discuss their benefits and Emils problems with them to maybe find a better solution.
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Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
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Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
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