Episodes
In the grand tradition established by one (1) prior release, Supergiant dropped Hades II over the weekend and we at the Electronic Wireless show podcast have all been playing and enjoying it bunches! So we wanted to talk about the game, why we're enjoying it, some of the new aspects over Hades the first, and just generally go 'Ooh, this game is fun, innit?'. Not a complex podcast this week.
James isn't here, so Nate makes up some hardware news that's very exciting and yet disturbing, while he...
Published 05/09/24
Over the past while a few gams have had post-launch patches, the exemplars being Starfield and Stardew valley, which have post-launch patches of different kinds and for different reasons. We take some time on the Electronic Wireless Podcast to talk about this patch of patches, and what it was like in the good ol' days, where a broken game came out and stayed broken, gosh darn it!
Nate isn't here today, which means I can make fun of him for owning fish, or whatever it is he does, but in his...
Published 05/02/24
This week saw the first (small) look at the new and upcoming Hobbit-themed cosy life sim Tales Of The Shire, plus the news that Embracer group is splitting into three, including a Middle-earth And Friends subsection. We spend some time talking about The Lord Of The Rings games we'd like to see, plus our favourite Rings games from days gone by (and also Gollum, and also we do impressions of Gollum).
Nate has been playing an impressive number of games, including one that did not allow him to...
Published 04/25/24
Here at the Electronic Wireless Show podcast we're nothing if not ready to jump on a bandwagon, and the hottest wagon in town right now is the Fallout TV show. We've watched varying amounts of Amazon's new adaptation of Bethesda's favourite post-apocalyptic RPG baby, so there are some mild (but not total) spoilers within, as we talk about the show, the show biffing the leaving-the-vault-moment, the best things about the games, the Righteous Gemstones, and how good Walton Goggins is just,...
Published 04/18/24
This week League Of Legends teased a PvE Vampire Survivors-like mode, and recently World Of Warcraft revealed a limited time PvEvP battle royale with pirates. What's going on? Is chasing trends a bit of a risky click? Should Age Of Empires II get a battle royale mode? All these questions and no more, just these ones, are discussed in this week's episode of the Electronic Wireless Show podcast.
Plus: I am cursed by scaffolding again, and we recommend some lovely things that aren't video games,...
Published 04/12/24
This week you could get two horror games for free! Rental and Content Warning both launched for nada (albeit for a couple of days only in the case of the latter). Nate and I have both done work for free in the hope someone would retrospectively pay for it. Is it worth it? Is this how the internet is going to work from now on? Plus, what are some of our favourite free games? There are a bunch.
We also talk about the science that suggests people process visual information at wildly different...
Published 04/04/24
A month ago Arrowheads CEO revealed the existence of Joel (technically J.O.E.L., in game), a game master running the galactic battle of Helldivers 2. A human being who gets up in the middle of the night to throw more robots at players if they're doing too well. We at the RPS Electronic Wireless Show think this is a good thing, in broad terms, and we discuss why (but also hope Joel is allowed holidays), as well as the response the community of players has had, which is also very interesting....
Published 03/28/24
No James this week, but I am joined by Nate for this week's Electronic Wireless Show podcast to discuss Ubisoft's new NEO NPC prototype - an NPC you can have a stilted, weird conversation with using the power of AI! It's fair to say we are quite partisan about this and do not want it, but we discuss why anyway. In counterpoint, we think World Of Warcraft's new piratey battle royale game mode sounds pretty cool and good, actually?
Plus: I ask Nate to explain cool things that I've seen in...
Published 03/21/24
Much like an early morning bakery or a petrol station forecourt, I can't go past Ready Player One author Ernest Cline doing something without sticking my nose in. This week he announced the start of a new metaverse, called Readyverse, with the reveal of a web3 enabled battleroyale game called Open. Or, technically, Op3n. Ope-thren. I don't know. We discuss this, I make James read a terrible poem, and we also talk about the games we weren't allowed to play as kids. Plus: the games we are...
Published 03/14/24
This week Steam unveiled a couple of changes. Your shopping basket from the Steam store is now shared between devices, so if you put something in there on browser you can finish it up on your Steam Deck. But, more importantly, you can now hide single, selected games from your library, so your friends can't see when you're playing them - or even that you own them. Obviously the first thing that comes to mind is that this could usher in a new dawn of secret perverts able to hide their...
Published 03/08/24
As with all headlines that are phrased as a question, the answer is "probably not", but in any case, Miyazaki has mysteriously hinted at there being at least one secret thing in Elden Ring that players haven't found yet. On this week's Electronic Wireless Show podcast we discuss this, as well as some of our favourite and least favourite deployments of the video game Easter egg. We also talk about what we've been playing this week (Nightingale; PowerWash Sim, natch) and visiting Scotland....
Published 02/29/24
This week Alice takes the opportunity to make everyone talk and think about PowerWash Simulator, which also means Nate gets to talk about Warhammer 40K bloody loads, because that's the next DLC pack for PowerWash Sim. Plus: we've been playing a lot of current games, like Helldivers 2, Deep Rock Galactic: Survivors, and Last Epoch. Also, James reveals a shocking secret.
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Published 02/22/24
It's happening! Why, I played Skull & Bones back when it wasn't even a live service game. But now it is, and it's out this weekend. We talk a bit about how long it has been coming out, why it's been in development this long, and why they didn't just release the sucker the two or three previous times they got close to doing so. Honestly, I hope it does okay. We also talk about the games we've been playing this week, and Nate challenges us with a game of Palworld Pal: real or fake? PLUS the...
Published 02/15/24
This week The Electronic Wireless Show podcast is a bit shorter because I accidentally stopped recording in the middle of it, and then had to sort of restart. Though movie magic you will never know the difference, except I just told you. Oh no! Anyway, with the Steam Next Fest ongoing, I noticed an uptick in games and demos for games that are just about making a nice diorama, and have no goals or real restrictions. Interesting! I ask my co-hosts why they think this is, if that even makes a...
Published 02/08/24
Here at the Electronic Wireless Show podcast we like indie games (inasmuch as "indie" can ever really be a helpful term; as the "good" doctor Peterson would no doubt say, what do words even mean? It's bloody complicated!) and thus are using the news that Day Of The Devs is a non-profit (what does non-profit even mean? What does profit mean? It's bloody complicated!) as a flimsy excuse to talk about indie games. Plus: Steam Next Fest kicks off next week, and there were indie game demos...
Published 02/01/24
We at the Electronic Wireless Show podcast have our finger on the beating pulse of current events, which is why we're going to talk about the accusations that are flying around Palworld, the new and extremely popular Pokémon-meets-Rust. Does it contain AI? Did it directly steal from Pokémon? Can The Pokémon Company sue? Probably not. But why does everyone care so damn much anyway? We give our vibes-based takes on the whole affair, which seems to be escalating every day (and will therefore...
Published 01/25/24
Games Done Quick is busy raising loads of money for the Prevent Cancer Foundation, so we have a little chat about speedrunning, speedrunners, the benefits of breaking the game vs. the quality of a purist speedrun, and also a dog. We don't have a Nate this week, but James has been playing Apelegs again and offers a surprising self-assessment of how he feels like he's past his Apex Legends prime, and how confidence is a really necessary skill in competitive shooters. Worth tuning in for a...
Published 01/18/24
New year, same us! The Electronic Wireless Show podcast returns and kicks off the new year with a look forward at what 2024 may bring. We chat about our most anticipated video games that may or may not be arriving this year, including some racing, some spac(marine)ing and some book selling. Also some freezing and some despairing (at BioWare and Bloodlines 2, potentially). Plus: Nate and James have an anecdote off, which makes me lose my mind and become a horrible person for about four solid...
Published 01/11/24
It's the most wonderful time of the year i.e. the last working week for us at the RPS Treehouse, and therefore the last week of the Electronic Wireless Show podcast for 2023. We take a look back at the year that was, in very broad terms - was 2023, in fact, a good year for games? - share our favourite games of 2023, and talk about the games we're playing right now. It appears Nate is quite unfamiliar with time travel films. We also think up some some resolutions for next year, and you've also...
Published 12/21/23
This week, the Electronic Wireless Show podcast remembers the recently deceased E3 games show. Unfortunately, all that we can really recall is the occasional watch party, and maybe Keanu Reeves was there at one point? Was mostly just trailers, let’s be honest. Thus we also consider the events that replace it (with a side-chat on this year’s Game Awards), and how we’d design our own glittering showcase o' games.
We also share what we’ve been playing this week, make a single non-PC game...
Published 12/14/23
This week on the Electronic Wireless Show podcast we give our live* reactions to the new trailer for Grand Theft Auto 6, a game that certainly exists! Basically none of the predictions we made two weeks ago came true, but hey, there might still be a bunch of gorillas in it. And what about the fact that it leaked, huh? Is that bad? Should we feel sad for Rockstar? Will it make a difference, really? And why did James drink so much whiskey this weekend?
There's no game this week (as Nate could...
Published 12/07/23
This week on The Electronic Wireless Show podcast, we get a little bit removed from the rails, as it were. Things aren't looking great for Starfield - or at least, they're looking mixed, as in the Steam reviews, and verified but nameless devs are responding to negative reviews with comments that are basically like "no, our space game is fun and you're playing it wrong". We laugh about this (but also discuss the role of Steam reviews and devs replying to them). As well as that, the lads have...
Published 11/30/23
This week on the Electronic Wireless Show podcast we talk all things GTAVI augury, what with the community going bananas for secret GTAVI clues, and Rockstar finally announcing that they'll have a trailer for the next Grand Theft Auto arriving in December. Alongside this we talk about the games we're playing right now (largely Darktide, it turns out), and dish up some recommendations. We also spent like a third of our recording time playing a deranged Age Of Empires 2-themed RPG using an...
Published 11/23/23
In this episode of the Electronic Wireless Show podcast, Nate and I put on some ill-fitting industry analyst hats to consider the current state of the free-to-play games market: a peculiar arena, one that that enriches some almost as often as it dooms others. It’s all proven just too dangerous for Alan Wake 2 devs Remedy Entertainment, who’ve rebooted their upcoming F2P shooter Vanguard as a more traditional paid game. We later return to our core competences, in press release-speak, to talk...
Published 11/16/23