Episodes
Many of you know Angie as the host of fxguidetv, but do you know her other role in one of Australia's most successful reality TV shows?
Published 02/17/16
fxguide goes in-depth with the team at ILM on The Force Awakens. Plus a peek at the January 2016 term at fxphd.com.
Published 01/21/16
The industry's venerable software Flame has been unchained from its hardware purchase requirement. We check out the latest 2016 release from the team in Montreal.
Published 11/24/15
Follow the fxguide team from SIGGRAPH 2015 and hear from Weta Digital's head of rendering research Luca Fascione.
Published 08/11/15
Inside stories from ILM's supervisors as the revered VFX studio celebrates its 40th anniversary.
Published 07/03/15
Our report from FMX in Stuttgart, featuring Weta Digital's Joe Letteri, and VR studios Felix & Paul and Nozon.
Published 05/20/15
We visit Lola VFX to explore their incredible digital beauty and facial work on films such as Benjamin Button, The Social Network and the Captain America movies.
Published 05/06/15
We get the details on the new Flame 2016 release from Autodesk's Philippe Soeiro.
Published 04/14/15
Our 200th episode of fxguidetv celebrates animation with interviews from Animal Logic and Weta Digital. Plus the new January 2015 term at fxphd.com.
Published 01/13/15
fxguide visits Weta Digital in New Zealand to discuss their visual effects for Peter Jackson's last film in the Hobbit series - The Battle of Five Armies.
Published 01/06/15
From SIGGRAPH Asia we look at realtime facial tracking, Flowbox's new take on compositing and Disney Research's insight on eyes. Plus there's details on the new fxphd Academy.
Published 12/19/14
We talk to Patrick Osborne, director of the Walt Disney Animation Studios' new short film Feast, which is playing in front of Big Hero 6.
Published 11/07/14
Veteran VFX supervisor Richard Edlund sits down with fxguide to discuss his distinguished career. Plus a preview of the October fxphd term.
Published 10/09/14
The full Maze Runner interview with Method's vfx supervisor Sue Rowe on how to solving the Buggin' Maze !
Published 09/22/14
Solid Angle's Marcos Fajardo discusses Arnold, one of the world's most powerful renderers. Covering 4.2 speed ups, GPU R&D, SSS, & will it go bi-directional? Plus, exclusive videos.
Published 09/09/14
We highlight presentations and tech from SIGGRAPH 2014 in Vancouver - including ILM's work on Turtles, recruitment info and a look at a bunch of new tools and apps.
Published 08/25/14
Weta Digital senior VFX supervisor Joe Letteri and VFX supervisor Erik Winquist discuss Dawn of the Planet of the Apes. Plus we run down the new July term at fxphd.com.
Published 07/22/14
We discuss video game narratives with Ubisoft, focusing on their new releases Watch Dogs and Child of Light.
Published 06/03/14
An interview with Flame artist/owner Sam Edwards, who spent eight months working as part of the production on the new series "Cosmos: A Spacetime Odyssey" - creating 38,357 frames of vfx!
Published 05/08/14
We cover the new release of Flame 2015 in an exclusive interview with Product Designer Philippe Soeiro.
Published 04/19/14
This week on fxguidetv we're at ILM to discuss their incredible visual effects for Marvel's Captain America: The Winter Soldier, looking in-depth at the Helicarriers and Falcon.
Published 04/11/14
We're at ILM to discuss their visual effects for Noah. Plus a preview of the vfx training on offer for the April term of fxphd.
Published 04/04/14
fxguide visits Animal Logic's studios in Sydney to find out how they created the CG bricks and animation for The LEGO Movie.
Published 02/07/14
NVIDIA's Wil Braithwaite takes us through a decade of GPU use in visual effects and post production, in this presentation from CVMP 2013 in London.
Published 01/29/14