Game Data is a technical, game developer-centric interview show where the host, Kyle Kukshtel, interviews game creators about how they architect their games, manage their data, manage state, handle scripting logic, and more. It's an unashamedly technical show that gets into the weeds of how to actually make a game and strives to act as both a resource and archive of modern technical practice in and around games. www.gamedatapodcast.com
Arnold Rauers of Tinytouchtales joins Kyle to talk about his recently released card-drafting mobile game Geo Gods. Kyle and Arnold talk about the legacy of Tinytouchtales, tutorial scripting, data binding, and how Arnold's process around technical design has evolved over time.
Geo Gods on the App...
Published 10/04/24
Welcome to Game Data, a podcast that dives into the behind-the-scenes technical details of video games.
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Published 10/04/24