Description
Two codexes are out for pre-order, but we’ve only got room in the episode to talk about one, so we’re going with the one that’s mean and green! In this episode, we take a look at the upcoming Ork codex. What’s new, what’s changed, what’s gone, and how is this going to change how everyone’s favorite fungal combat hooligans play? Also, we take a look at the recently-announced purge of Age of Sigmar models and contemplate what, if anything, this could mean for 40K in the future.
Link: Midwest Conquest 2024
Sponsor: Preferred Enemies on Patreon
Sponsor: KR Multicase
Sponsor: GameMat.eu
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
In our last episode, we discussed old mechanics from 40K’s history. This time, we’re focusing on one specific aspect of the game – vehicles. From the days of Third Edition with armor facings and penetration rolls, to glance-locking vehicles in Fifth Edition, to the introduction of Flyers in Sixth...
Published 11/25/24
In this episode, we take a look back through previous editions and examine game mechanics that aren’t in 10th Edition anymore. Which ones do are we sad to see gone, and which ones are we glad to see gone? Thanks to our very rigorous and scientific methods – there are number ratings and everything...
Published 11/04/24
It’s that time of year again – Warhammer Day has come and gone, and with it came a batch of previews. Actual previews, with actual things shown! In this episode, we discuss the reveals of the 2024 Warhammer Day Preview. We look at the five new holiday battleforce boxes, take a brief stop in Kill...
Published 10/24/24