Episodes
Jorbin, from Elder Goblin Games, and I visit and discuss what’s next.
Published 10/30/24
Published 10/30/24
In this think-and-ponder, I get into my long-standing relationship with Sun Tzu, and its evergreen effect on me as a designer and dice-roller. 
Published 11/20/22
I take a few minutes to recollect and reconnoiter on ICRPG work, new creative frontiers, and Beyonce. A zany episode.
Published 11/20/22
After a few hours of yelling at the clouds, I think I have an answer to why the dice cannot be fudged, why absolute honesty binds us at the table, and how an ancient way of thinking  can overcome relativistic arguments the feel like poo. 
Published 11/20/22
Our brains are wired to take special note of the unusual. Sounds handy, right? In fact, it contributes to a distorted view of the actual world. This podcast explores how being self-aware of your own exception bias can help create a more holistic sense of creative life. The book I mention here can be grabbed on Amazon. Brilliant read that is very salient for our times.  https://www.amazon.com/Humankind-Hopeful-History-Rutger-Bregman/dp/0316418536
Published 11/20/22
Current events are grabbing a LOT of our attention these days. How do you satisfy that urge to be relevant, but not clumsy, with your creativity? How can you give your hobby time that feeling of mattering when the world is in such struggle? Here are a few ideas at answering these tough questions.
Published 11/20/22
There's something wonderful in culling many ideas to one. To nailing one thing before moving on. It's also called building from the bottom up, and Wildemount does it brilliantly. 
Published 11/20/22
Enhance your dungeon designs by mindfully 'switching the music' and more to build variety and excitement. Come hang out a bit as I muse on a method to push your dungeon designs further.
Published 11/20/22
All mailbag all the time as I spend some time thinking on reader comments and questions. How do you increase the enthusiasm and 'in-it-ness' of your players? Here's my best six answers.
Published 11/20/22
My new lifestyle has removed most of the common trappings of any tabletop game. Weird thing is, this has proven a boon.
Published 11/20/22
It's finally over: almost 5 months of weekly play in the ALTERED STATE world of guns, AI, and world-ending schemes! In this episode, I take some time to think back on the highlights of our campaign, and the GM lessons I walked away with.
Published 11/20/22
The campaign thinky-series continues as I take a look at my notes for starting and concluding your next campaign. Are these methods helpful? Do you have your own mantras for campaign starting and ending? 
Published 11/20/22
In this episode, I go deep into the art of mastering your campaign's MIDDLE. It's before the end and after the beginning, and the end of the middle means the beginning of the ending.. wait... Oh, just listen to the podcast.
Published 11/20/22
I take a long, folded path to explain my recent revelations about creating and recording stats for my monsters. My new thesis? Trust your reader (even if its you!) and write far less than you think you need to. The key is differentiation, NOT detail.
Published 11/20/22
I stumble on a new way to attain conceptual command of my session prep, rather than deeper, more detailed note taking and re-processing. Write, forget, write again, remember. This is the MFT! 
Published 11/20/22
A dive into my methods and struggles writing my choose-your-path novel RETUNE. The how, the why, and what it means for the game master inside us all!
Published 11/20/22
In this episode, I reveal the winding path I took to realize how valuable disposable work is, developing creative muscle, and facing hard truths! Join me for the twists and turns of a GM staring down a new campaign.
Published 11/20/22
Get your pen and paper ready for this one. I propose a method to marry the opposing forces of GM prep and true player agency. No easy love affair, but with a few 'blobs and fingers,' I think I have an answer.
Published 11/20/22
As I faced the uncertainty of running a new cyberpunk campaign, I discovered a useful dichotomy in my thinking: working toward moments of feeling versus moments of revelation. Join me for another critical look at how we create.
Published 11/20/22
Take some time to analyze your own pushing and pulling behaviors as a GM. A dynamic balance of assertive and passive components will make your game, like any good conversation, feel good to all present.
Published 11/20/22
I go into some cognitive research on using pen and paper over digital tools. Let's get all sciencey, and reinforce what I see as the absolute CORE of what we do (yes, even moreso than DICE!) ... writing.
Published 11/20/22
25 days of crazy work to create my system-free play world: Bearcats. Here's the play by play on the hurdles and triumphs. 
Published 11/20/22
Join me for a talk about confronting what you're 'currently struggling with' and the three methods I've working on to improve my NPC game at the table.
Published 11/20/22