Episodes
On this final episode of 2022, Nick Lockwood returns to the show to discuss the overall evolution of Swift and its ecosystem of tools and libraries. How has Swift changed since its original introduction in 2014, how does it compare to other modern programming languages, and how might the language continue to evolve in 2023 and beyond?
Published 12/19/22
Published 12/19/22
Ben Scheirman returns to the show to discuss how Swift’s built-in concurrency features, such as async/await and tasks, can be used in practice when building apps for Apple’s platforms.
Published 11/18/22
Adam Bell returns to the podcast to discuss different techniques and approaches for optimizing UI code, and how to utilize tools like animations in order to build iOS apps that feel fast and responsive.
Published 10/31/22
Donny Wals returns to the show to talk about being an iOS developer freelancer, and to discuss some of the key new APIs, Swift language features, and frameworks that were introduced at WWDC22.
Published 09/17/22
Gui Rambo returns to the show to talk about the role and importance of system design when building apps and open source tools, and how common app architectures and design patterns can be augmented with custom systems.
Published 08/31/22
Natalia Panferova joins John to discuss some of the key new features that are coming to SwiftUI and UIKit in iOS 16, and to talk about her experience working on SwiftUI at Apple.
Published 07/11/22
Ben Cohen, manager of the Swift team at Apple, joins John on this WWDC22 special to discuss Swift 5.7, how generics have been made more powerful and easy to use, and how the language is expected to evolve towards Swift 6.
Published 06/10/22
Chris Eidhof returns to the podcast to talk about how SwiftUI has evolved since its initial release, to share several key learnings from using it over the past few years, and to discuss concepts like app architecture and state management.
Published 05/18/22
Simon Støvring returns to the show to talk about how he built his new text editor Runestone, how to effectively manage an app’s settings, performance tuning, and implementing an app’s core logic as a stand-alone framework.
Published 04/30/22
Sommer Panage returns to the show to discuss Apple’s various accessibility APIs and tools, how to incorporate accessibility support into a team’s overall development workflow, and what it was like being an engineering manager at Apple.
Published 03/21/22
On this 2022 season premiere, JP Simard returns to the show to discuss what’s next for Swift in 2022, and what kinds of improvements and new features that might be coming to the language during the year.
Published 02/27/22
To wrap up the 2021 season of the show, John revisits some of the key themes and topics that were discussed both on the show itself, and within the Swift community in general, throughout the year.
Published 12/30/21
James Thomson returns to the show to discuss the various technologies that enable us to render custom UIs on Apple’s platforms. From rendering views using Core Graphics and Core Animation, to building completely custom 3D-based UIs using SceneKit and RealityKit.
Published 12/20/21
Tim Condon joins John to discuss how both client and server-side Swift developers could utilize the new built-in concurrency system, as well as how distributed actors and other upcoming language features might continue to make Swift even more capable on the server.
Published 12/06/21
Nick Lockwood joins John for a discussion about maintaining Swift code bases — from open source projects, to ones worked on by teams of various sizes. Also, the design of ShapeScript, using async/await within unit tests, and much more.
Published 11/22/21
Marin Todorov returns to the podcast to discuss Swift’s new concurrency system and its newly announced backward compatibility, his new book about that topic, and his work on Apple’s open source documentation tool, Swift-DocC.
Published 11/04/21
Ben Scheirman returns to the show to talk about modern UIKit-based app development, how UIKit has evolved over the past few years, and how its API design and usage has been influenced by the introduction of frameworks like SwiftUI and Combine.
Published 10/30/21
Christian Selig returns to the show to talk about how he used the new Safari extension system on iOS to build Amplosion and Achoo, the pros and cons of open source, and how developers can utilize other iOS 15 and iPhone hardware features.
Published 10/07/21
Marcin Krzyzanowski returns to the show to talk about building editors for Swift code, backend-driven user interfaces, and more. Also, the challenges of working with text-based data, the pros and cons of composition, and managing hobby projects.
Published 09/28/21
Roxana Jula joins John to discuss Apple’s various tools, frameworks, and APIs for building Augmented Reality experiences. How to get started building AR-based apps, what’s the current state of AR on Apple’s platforms, and how might that change if Apple were to introduce dedicated AR hardware in the future?
Published 09/02/21
Antoine van der Lee, creator of SwiftLee, joins John to discuss the new language features that are being introduced as part of Swift 5.5 — from the brand new concurrency system, to convenience features and various improvements.
Published 08/23/21
Jordan Morgan returns to the show to discuss some of the key new APIs and frameworks that were announced at WWDC21, and how they can be integrated into the apps that we build, now that about two months have passed since the conference took place.
Published 08/02/21
Malin Sundberg joins John to talk about her experiences of using SwiftUI to build and ship the time-tracking and invoicing app Orbit on most of Apple’s platforms, and what sort of things that can be good to keep in mind when using SwiftUI in a cross-platform context.
Published 07/15/21
Chris Lattner returns to the show to discuss Swift’s new concurrency features, the ongoing evolution of the language, and the importance of both language and API design. This, and much more, on this special 100th episode of the show.
Published 07/02/21