Episode 1: James Thomson
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Description
In this episode, Paul talks to James Thomson about how to get featured on the App Store, creating a good work from home environment, and how to market indie apps successfully. Detailed topics: How to get featured on App Store The effects of being featured by Apple  Promotional artwork request by Apple Project management  How much should be in a release? PCalc evolution and code sharing Catalyst and code sharing  Spoiler alert! Star Trek the Motion Picture  New curser/hover button support for iOS coming Functionality and aesthetics  PCalc about screen and work philosophy How does one start with AR? From SceneKit, moving onto AR PCalc about screen The byproducts of learning: new content and unintended new products Dice and mental health, how to stay sane when working from home Mental wellbeing: games and recreational coding Solidarity with folks finding it difficult to work Be kind to yourself How to create a good working environment Take care of yourselves  Is this Apple’s chance to use WWDC 2020 to create a good online conference experience? Is SwiftUI going to be the future and is it going to replace UIKit? Parallels between UIKit and SwiftUI advancing What do you think of Apple’s own calculator apps? What will Apple ship for iPadOS first: Xcode or Calculator?  What new tech is going to go into Dice/PCalc next?   Does advertising on other sites help? Thoughts on marketing Thoughts on subscriptions and Apple Arcade
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