Description
In this episode, Paul talks to Meng To about about designing for SwiftUI, coding for SwiftUI, how developers can improve their design skills, and more.
Detailed topics:
What makes SwiftUI so attractive to learners and designers?
Should designers stick to platform conventions?
How does SwiftUI compare to React?
How to avoid going overboard with animations
How to make iOS apps that look great on all devices
What can SwiftUI do better than UIKit?
How to make apps more accessible
Should you learn SwiftUI or UIKit?
What are the biggest shortcomings of SwiftUI?
SwiftUI vs React vs Flutter
Top three tips for SwiftUI learners
How to split up SwiftUI code into manageable chunks
What's your advice on unit testing?
How do you integrate components from UIKit into SwiftUI?
What are the most common design errors developers make?
Should developers rely on Dynamic Type for all their fonts?
How to make your app stand out using SwiftUI
What tools does iOS give us to make great designs?
When does it make sense to use a new gesture in your app?
How to create great designs that are accessible
The #1 tip for developers to improve their designs
In this episode, Paul talks to Cate Huston about tracking data, open source development, giving talks, and more.
Detailed topics:
Why is user privacy vital for app developers?
How important is ethics in software engineering?
What data should iOS apps track?
When should you store tracking...
Published 06/01/21
In this episode, Paul talks to Christian Selig about Apollo for Reddit, community input, how to improve accessibility, and more.
Detailed topics:
What was the hardest part of making the Apollo app?
Do you get much support from Reddit?
What are your tips for doing great networking in...
Published 05/27/21