Episodes
Ted Price chats with the writer and director behind Twelve Minutes, Luis Antonio. Together they discuss Luis' transition from working at large AAA studios to creating his own independent game; his organic development process; the challenge of developing a branching narrative; and how one can tackle production stress and transform it into a joyous journey.  Luis Antonio is the writer and director behind Twelve Minutes, which was published by Annapurna Interactive. Prior to becoming an...
Published 10/04/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding...
Published 10/03/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Online Game...
Published 10/02/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding...
Published 10/01/21
Robin Hunicke chats with Adam Volker and Bohdon Sayre of Flight School Studio. Together they discuss building traditional and non-traditional indie games; growing a studio and hiring and learning from developers of different backgrounds; issues with discoverability; and how engaging in a wide range of creative activities can enhance and enrich the development process.  Flight School Studio is a studio of artists and technicians. Collectively, the studio’s creative team boasts top creative...
Published 09/27/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Sports Game...
Published 09/26/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Immersive...
Published 09/25/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding...
Published 09/24/21
Robin Hunicke chats with Asaf and Eyal Geva, the brothers behind the three person development studio Peanut Button. Together they discuss the early VR prototypes that led to their first release, The Secret of Retropolis; how VR gives the players presence; and the challenges of adding characters and storytelling to VR experiences. Peanut Button is an independent studio, founded and run in Tel Aviv by brothers Asaf and Eyal Geva. The Secret of Retropolis is a VR adventure game with a sci-fi...
Published 09/20/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Immersive...
Published 09/19/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Watch our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Family Game of...
Published 09/18/21
Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding...
Published 09/17/21
Ted Price chats with Arcade Berg and Tor Frick, Co-Founders and Creative Directors behind Neon Giant who recently released The Ascent. Together they discuss what it was like building a massive AAA title with a small team; how they balanced procedural construction with bespoke flourishes to create a rich and immersive detailed world; how constraints can be a key problem solving tool; and their advice for future game entrepreneurs.  Neon Giant is a Swedish video game studio founded in 2018....
Published 09/13/21
Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Mobile Game of the Year. The nominees include: +Carrion +Ghost of Tsushima +Little Orpheus +Ori and the Will of the Wisps +The Pathless
Published 09/12/21
Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding Outstanding Achievement in Art Direction. The nominees include: +Ghost of Tsushima +Hades +The Last of Us Part II +Marvel's Spider-Man: Miles Morales +Ori and the Will of the Wisps
Published 09/11/21
Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding Technical Achievement. The nominees include: +Dreams +Ghost of Tsushima +The Last of Us Part II +Mario Kart Live: Home Circuit +Microsoft Flight Simulator
Published 09/10/21
Austin Wintory chats with Phillip Kovats, the Senior Director of Sound for the PlayStation Studios Creative Arts team. Together they discuss his long career working on some of the biggest titles in the games industry; learning to tell stories and finding your voice as an artist; using audio to marry visuals and music to help the player's emotional journey; and giving teams agency to explore their creative vision and find solutions.  Phillip Kovats has been in games since 1999, helping...
Published 09/06/21
Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Mobile Game of the Year. The nominees include- -HoloVista -Legends of Runeterra -Little Orpheus -Song of Bloom -South of the Circle
Published 09/05/21
Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Action Game of the Year. The nominees include- -DOOM Eternal -Hades -Half-Life: Alyx -Marvel's Spider-Man: Miles Morales -Nioh 2
Published 09/05/21
Listen to the nominees for the 24th Annual #DICEAwards Outstanding Achievement in Story chat with one another in intimate roundtable sessions, moderated by Spawn on Me's Kahlief Adams. The nominees include- -13 Sentinels: Aegis Rim -Ghost of Tsushima -Hades -Kentucky Route Zero: TV Edition -The Last of Us Part II
Published 09/02/21
Ted chats with Guha and Karthik Bala, brothers who founded both Velan Studios and Vicarious Visions. They discuss their incredible journey in games beginning in high school; their approach to problem solving; how failure leads to positive outcomes; and how their time at MIT helped them think in unexpected ways. At Velan Studios, they are best known for Mario Kart Live: Home Circuit and Knockout City. At Vicarious Visions, they worked on the Skylanders, Tony Hawk's Pro Skater and Crash...
Published 08/30/21
Listen to the nominees for the 24th Annual #DICEAwards Adventure Game of the Year chat with one another in intimate roundtable sessions, moderated by Spawn on Me's Kahlief Adams. The nominees include- -Assassin's Creed Valhalla -Ghost of Tsushima -Kentucky Route Zero: TV Edition -The Last of Us Part II -Ori and the Will of the Wisps
Published 08/29/21
Watch our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding Achievement in Game Design. The nominees include- -Ghost of Tsushima -Hades -Half-Life: Alyx -The Last of Us Part II -Marvel's Spider-Man: Miles Morales
Published 08/28/21
This is an audio version of the 24th Annual DICE Awards Roundtable series. To watch the video of this episode, please visit youtube.com/officialaias. Watch our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Role-Playing Game of the Year. The nominees include- Cyberpunk 2077, FINAL FANTASY VII REMAKE, Persona 5 Royal, Wasteland 3, Yakuza: Like a Dragon
Published 08/27/21
Ted chats with Matt Firor, Founder / Studio Director at ZeniMax Online Studios and Game Director on The Elder Scrolls Online. They discuss how his team build a giant online world; the balance between systems and hand created content; the importance of engagement metrics; and the potential of online worlds in the future. Before ZeniMax Online Studios, Matt was a designer and producer on one of the most influential massively multiplayer online role-playing games in the genre, Dark Age of...
Published 08/23/21