Description
Chris Fowler, Director of Engine for Call of Duty, tells Ben and Ryan about his path from marine biology to game development, the ins and outs of game engines, and the technical feats involved in creating massively popular games like Call of Duty. Chris also explains why community feedback is so critical in game development and offers his advice for aspiring game developers.
Ben talks with Eran Yahav, a former researcher on IBM Watson who’s now the CTO and cofounder of AI coding company Tabnine. Ben and Eran talk about the intersection of software development and AI, the evolution of program synthesis, and Eran’s path from IBM research to startup CTO. They also...
Published 12/03/24
Fabrizio Ferri-Benedetti, who spent many years as a technical writer for Splunk and New Relic, joins Ben and Ryan for a conversation about the evolving role of documentation in software development. They explore how documentation can (and should) be integrated with code, the importance of quality...
Published 11/26/24