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Justin Gary
Think Like A Game Designer
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world class game designers to deconstruct the step-by-step process for creating games and working in the gaming industry. In each episode, we distill the process of creativity into actionable advice that anyone can use all while giving listeners an opportunity to learn more about their favorite games and designers.
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Ratings & Reviews
4.8 stars from 66 ratings
Fantastic
This is just what I was looking for! Great insights! I just listened to the latest episode with Brotherwise Games, I picked up a lot of info! Now to go back and listen to the other episodes! Maybe I’ll be on your podcast one day 🤣 Great job, now I’m looking into the Master Class on your website now!
BeardedTRex via Apple Podcasts · United States of America · 11/24/21
Really enjoy the wide scope of the podcast, including both digital and physical game design, leading to a more general approach to game design, and even design thinking. Interesting guests. Sometimes I feel like the host is tooting his own horn. Perhaps having someone interview the host once to...Read full review »
Jona Ekenberg via Apple Podcasts · Sweden · 05/01/21
Three things set Justin Gary apart as a teacher of design. First, the professionalism and tact with which he hosts the podcast and shares his own insight. Second, the cast of world renowned designers that Justin knows personally and invites on the podcast. Third, the conviction to break down...Read full review »
Juxtapostion via Apple Podcasts · United States of America · 12/01/20
Recent Episodes
Luke has done a lot of incredible work as a game designer, working on indie games like Miskatonic School for Girls all the way up to massive games like Bakugan. He’s worked for a lot of awesome companies (Games Workshop, AEG, SpinMaster, Wizards of the Coast) in a variety of different positions...
Published 07/26/22
Published 07/26/22
Phil has a great origin story because it is one that represents what it’s like for most designers to make it in the industry. His most popular game, Sushi Go!, has sold over a million copies and has been translated into 20 languages. Phil specializes in games that are easy to learn, and that can...
Published 06/30/22
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