Description
In this show the use of games in the military is explored. In a recent study in the journal, Military Psychology, it was found that 43% of their over 10,000 soldier respondents reported gaming on a weekly basis. These individuals were largely male, young, and of the lower ranks. Given that almost all young people have played or currently play some form of video game, this figure is likely to grow. My guest is Jeremy Hsu (http://sciencehsu.wordpress.com/about/), who is the senior writer at Innovation News Daily. I asked Jeremy to have this conversation with me about military gaming (http://www.livescience.com/10022-military-video-games.html)uses as he has interviewed various military researchers and personnel about virtual reality and gaming in the military. While neither of us are military personnel, in this interview we cover a range of topics from training using virtual reality type simulators to personal use of games by soldiers. You’ll find out how gaming helps soldiers deal with the stressors associated with deployment and about the original video game developed a decade ago by the U.S. Army to help in recruitment.
My interviewee this time is André Brock from the School of Library and Information Science at the University of Iowa. His recent article in Games and Culture called ‘‘When Keeping it Real Goes Wrong: Resident Evil 5, Racial Representation, and Gamers” was the topic of our conversation. Brock...
Published 04/15/13
My interviewee this time is André Brock (http://grad.uiowa.edu/annual-report/2011/andre-brock )from the School of Library and Information Science at the University of Iowa. His recent article in Games and Culture (http://gac.sagepub.com/)called ‘‘When Keeping it Real Goes Wrong: Resident Evil...
Published 04/15/13