Episodes
My interviewee this time is André Brock from the School of Library and Information Science at the University of Iowa. His recent article in Games and Culture called ‘‘When Keeping it Real Goes Wrong: Resident Evil 5, Racial Representation, and Gamers” was the topic of our conversation. Brock writes that, “videogames’ ability to depict cultural […]
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Published 04/15/13
My interviewee this time is André Brock (http://grad.uiowa.edu/annual-report/2011/andre-brock )from the School of Library and Information Science at the University of Iowa. His recent article in Games and Culture (http://gac.sagepub.com/)called ‘‘When Keeping it Real Goes Wrong: Resident Evil 5, Racial Representation, and Gamers” was the topic of our conversation. Brock writes that, “videogames’ ability to depict cultural iconographies and characters have occasionally led to accusations of...
Published 04/15/13
We revisit the question of video game play and subsequent violence in my interview with James Ivory. He writes that “much of my research focuses on the content and effects of new entertainment media such as video games. At Virginia Tech, I founded the VT G.A.M.E.R. Lab (http://www.gamerlab.org/ )(Virginia Tech Gaming and Media Effects Research Laboratory), a small laboratory hosted by the Department of Communication.” In a chapter, which is appearing in an edited book on communication...
Published 03/11/13
This time I spoke with Pål Aarsand (http://forskning.edu.uu.se/clip/presentationer/aarsand.htm )who has a PhD in Child Studies and works as a senior lecturer at the Department of Education, Uppsala University, Sweden. His research interest is in young people’s use of digital technology in their everyday lives. He has focused on game/play, identities, the parent-child relation and digital competences. We had a lively conversation about how families are coping with the new play world of video...
Published 02/11/13
Luther Elliott, of the Institute for Special Populations Research, National Development and Research Institutes, New York, NY, and I talked about his work on how video game genre might be a predictor of problem use. In an article published in Cyberpsychology, Behavior, and Social Networking, he and his coauthors explored this new way of viewing […]
The post Video Games: Brain Gain or Drain? – Problem Video Game Play and Genre appeared first on WebTalkRadio.net.
Published 01/13/13
Luther Elliott (http://www.ndri.org/about/bios.html#elliott ), of the Institute for Special Populations Research, National Development and Research Institutes, New York, NY, and I talked about his work on how video game genre might be a predictor of problem use. In an article published in Cyberpsychology, Behavior, and Social Networking (http://www.liebertpub.com/cyber), he and his coauthors explored this new way of viewing problem use. He says that their “study assessed how problem video...
Published 01/13/13
Andrew Przybylski (http://www.andrewprzybylski.me/ )and I chatted this time about how ones sense of ideal self can be encouraged with the play of video games. Przybylski is with the Department of Psychology, University of Essex, United Kingdom. He and his coauthors recently published a study in Psychological Science (http://pss.sagepub.com/ ), the highest ranked empirical journal in psychology, exploring these ideas. He points out in the abstract to his article that, “Video games constitute...
Published 12/17/12
This time I spoke with Adreine Shaw who is at Temple University . We talked about her research into video game identity and culture. This came out in an article in Games and Culture and has been the most downloaded and read article in the journal in the last few years. The article, “What is Video […]
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Published 11/19/12
This time I spoke with Adreine Shaw (http://www.adrienneshaw.com/ )who is at Temple University (http://www.temple.edu/sct/btmm/ ). We talked about her research into video game identity and culture. This came out in an article in Games and Culture and has been the most downloaded and read article in the journal in the last few years. The article, "What is Video Game Culture?" (http://tinyurl.com/868gn9g )discusses gender, race, and sexuality which intersect with gamer identification. She...
Published 11/19/12
On this show I chat with Hannah Marston who coauthored an article “Interactive Videogame Technologies to Support Independence in the Elderly” which was recently published in the Games for Health Journal. Dr. Marston is with the Institute of Sport Gerontology, German Sport University Cologne. She writes about her work that, “in recent years the use […]
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Published 10/15/12
On this show I chat with Hannah Marston (http://www.hannahrmarston.co.uk)who coauthored an article “Interactive Videogame Technologies to Support Independence in the Elderly” which was recently published in the Games for Health Journal (http://http://www.liebertpub.com/overview/games-for-health-journal/588/). Dr. Marston is with the Institute of Sport Gerontology, German Sport University Cologne. She writes about her work that, “in recent years the use of videogame technology has increased...
Published 10/15/12
The author of “Getting Women in the Game”, Shira Chess is the focus of my interview this time. She is a visiting professor at Department of Mass Communication, Miami University, Ohio. Her article appeared in the National Communication Associations journal, Communication Currents. Her article “analyzes the advertising strategy use to market video games to women. […]
The post Video Games: Brain Gain or Drain? – Women in Gaming appeared first on WebTalkRadio.net.
Published 09/16/12
The author of “Getting Women in the Game”, Shira Chess (http://shirachess.com/cv/)is the focus of my interview this time. She is a visiting professor at Department of Mass Communication, Miami University, Ohio. Her article appeared in the National Communication Associations journal, Communication Currents (http://www.natcom.org/commcurrentsissue.aspx). Her article “analyzes the advertising strategy use to market video games to women. The increase in advertising started when more women were...
Published 09/16/12
This show is a conversation with Dr. Roger Stahl who is an Associate Professor in the Dept. of Communication Studies at the University of Georgia. Dr. Stahl has just produced a film about how political activism is occurring inside video games. His film, Returning Fire: Interventions in Video Game Culture, he points out that, “Video […]
The post Video Games: Brain Gain or Drain? – Culture-jamming activists in video games appeared first on WebTalkRadio.net.
Published 08/13/12
This show is a conversation with Dr. Roger Stahl (http://www.rogerstahl.info)who is an Associate Professor in the Dept. of Communication Studies at the University of Georgia. Dr. Stahl has just produced a film about how political activism is occurring inside video games. His film, Returning Fire: Interventions in Video Game Culture (http://www.mediaed.org/cgi-bin/commerce.cgi?preadd=action&key=152), he points out that, “Video games like Modern Warfare, America's Army, Medal of Honor, and...
Published 08/13/12
In this show we are chatting with Fiammetta Rubin (http://fiammettarubin.blogspot.ca/)of the Naturopathic Educational Services in Philadelphia, PA. This interview is a bit of a departure from the video game theme of this show. It’s about how a lifelong artist found computers and incorporated computers into her art. She explains that her “digital prints are produced by an Epson printer on Epson archival paper and inks. Each print is subsequently hand drawn or water colored to insure the...
Published 07/16/12
In this show we will be discussing the borders between virtual and real. My guest is Dr. Greg Garvey (http://www.quinnipiac.edu/academics/colleges-schools-and-departments/college-of-arts-and-sciences/departments/visual-and-performing-arts/about-our-faculty/faculty-department-list/faculty-detail?School=LA&Dept=VPA&Person=9983)who is with the Department of Visual and Performing Arts at Quinnipiac University in Hamden, Connecticut. I chatted with Greg at the 2012 meeting of Towards a...
Published 06/18/12
Denise Doyle (http://www.wlv.ac.uk/default.aspx?page=22884), of the School of Art and Design at the University of Wolverhampton in the United Kingdom is my guest this time. I met up with Denise at the April 2012 “Towards a Science of Consciousness (http://consciousness.arizona.edu/)” meeting in Tucson, AZ. She is a contributor to my forthcoming book, “Video Game Play and Consciousness (https://www.novapublishers.com/catalog/product_info.php?products_id=32296)” from NOVA Science Publishers....
Published 05/28/12